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AgeCommit message (Expand)Author
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-15This commit has been brought to you by the commit first, compile/test later a...Joost Peters
2004-11-15Move initialisation from constructor to initialise().Joost Peters
2004-11-11misc cleanupRobert Göffringmann
2004-10-22iAdd support for MT-32 emu.Eugene Sandulenko
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-15Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #Torbjörn Andersson
2004-09-14Use -more informative- constants for certain script variablesJoost Peters
2004-09-13Add debugger for BASS.Joost Peters
2004-08-28Make it possible to compile with WITH_DEBUG_CHEATS again.Torbjörn Andersson
2004-08-20remove unused variablesJoost Peters
2004-08-20Initialize variables (fix valgrind warnings)Joost Peters
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-13Add Change --floppy-intro to --alt-intro patch (#896311)Travis Howell
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-01-26Remove old CE tweakNicolas Bacca
2004-01-06updated copyright noticeMax Horn
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...Max Horn
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...Max Horn
2004-01-03Introduce namespace 'Sky'Max Horn
2003-12-24o Added SoundMixer::isReady()Max Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...Max Horn
2003-12-12cleanup: no need to access detector->_game.midi, since the value is fixed anywayMax Horn
2003-12-02Backwards compatbilityTravis Howell
2003-12-02Switch nosubtitles option to subtitles, to match others and help with Simon2 ...Travis Howell
2003-12-01Patch #847464: Remove spurious semicolonsMax Horn
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
2003-11-01cleanup of game detector functionsMax Horn
2003-11-01avoid using detectnameMax Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-18We proudly present the latest installment of our hit series 'Untangle the mes...Max Horn
2003-10-17moved game detection code out to the pluginsMax Horn
2003-10-17renamed some Timer methodsMax Horn
2003-10-17moved platform/language constants to common/util.*Max Horn
2003-10-14fix debug mode 0Max Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...Max Horn
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-09-28Improve intro timing a tiny bit on WinCENicolas Bacca
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-18added initial support for building our 4 adventure engines as loadable module...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-13proper fix for bug #791207Joost Peters