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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sky
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sky.cpp
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Author
2003-12-02
Switch nosubtitles option to subtitles, to match others and help with Simon2 ...
Travis Howell
2003-12-01
Patch #847464: Remove spurious semicolons
Max Horn
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-01
cleanup of game detector functions
Max Horn
2003-11-01
avoid using detectname
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-18
We proudly present the latest installment of our hit series 'Untangle the mes...
Max Horn
2003-10-17
moved game detection code out to the plugins
Max Horn
2003-10-17
renamed some Timer methods
Max Horn
2003-10-17
moved platform/language constants to common/util.*
Max Horn
2003-10-14
fix debug mode 0
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-10-05
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...
Max Horn
2003-10-05
factor out common gfx_mode/fullscreen setup code from the game engines into t...
Max Horn
2003-09-28
Improve intro timing a tiny bit on WinCE
Nicolas Bacca
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-18
added initial support for building our 4 adventure engines as loadable module...
Max Horn
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-13
proper fix for bug #791207
Joost Peters
2003-09-13
workaround for bug #791207
Joost Peters
2003-09-10
added refCon parameter to timer class
Max Horn
2003-09-08
renamed VersionSettings -> TargetSettings and also renamed some of its member...
Max Horn
2003-08-20
copied some fixes which only were in 0.5.1 branch.
Robert Göffringmann
2003-08-18
added MDT_PREFER_NATIVE flag to BASS VersionSettings
Robert Göffringmann
2003-08-15
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
Jamieson Christian
2003-08-03
Added "fast mode" (Ctrl-F/Ctrl-G) like the one we have for SCUMM and Simon.
Torbjörn Andersson
2003-08-02
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...
Max Horn
2003-07-31
deactivated loading/(auto-)saving at places where it's not allowed
Robert Göffringmann
2003-07-29
Partial fix for bug #779013. It no longer crashes, but the config file
Torbjörn Andersson
2003-07-18
Add game specific scaler override to sky
Travis Howell
2003-07-17
reprogrammed sky intros.
Robert Göffringmann
2003-07-15
Use debug output instead of warnings for simon
Travis Howell
2003-07-14
fixed text drawing bug and made sure autosave doesn't save if engine is in lo...
Robert Göffringmann
2003-07-12
fix intro
Oliver Kiehl
2003-07-12
try all languages, if selected one can't be found.
Robert Göffringmann
2003-07-12
add some stuff for v0.0109
Jonathan Gray
2003-07-12
get music volume from command line
Robert Göffringmann
2003-07-12
floppy versions don't seem to have all languages in their datafiles.
Robert Göffringmann
2003-07-12
implemented -x command line option
Robert Göffringmann
2003-07-12
added support for different languages and fixed memory leak and screen refres...
Robert Göffringmann
2003-07-12
added dialog skipping by pressing '.'
Robert Göffringmann
2003-07-12
implemented dialog skipping and cleaned up mouse code
Robert Göffringmann
2003-07-11
added autosaving every 5 minutes
Robert Göffringmann
2003-07-11
fixed item descriptions
Robert Göffringmann
2003-07-10
abide by command line request for no subtitles if running the cd version
Jonathan Gray
2003-07-10
implemented fnOpenHand/fnCloseHand, added debug cheats
Robert Göffringmann
2003-07-10
implemented fnRestartGame() and skipping of 2nd intro part
Robert Göffringmann
2003-07-09
added toggling music on/off
Robert Göffringmann
2003-07-07
This seems to fix the inventory sprite for the glass, and is more
Torbjörn Andersson
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