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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-03-11
Not needed any more
Chris Apers
2005-03-11
PalmOS : ARM optimized unpacker
Chris Apers
2005-03-11
Not needed any more
Chris Apers
2005-03-09
changing AudioDataType -> SoundType, so now the constant names match the name...
Max Horn
2005-02-28
change division to right-shift
Joost Peters
2005-02-20
fix missing speech animations. I introduced that bug when I moved the compact...
Robert Göffringmann
2005-02-11
Make rnc unpacker a member of Disk class so it reuses the same object, and ch...
Joost Peters
2005-01-28
Use class Mutex instead of MutexRef
Max Horn
2005-01-28
Fix warning introduced by previous commit.
Torbjörn Andersson
2005-01-27
fix compilation
Paweł Kołodziejski
2005-01-10
Reduce dependencies on common/savefile.h from 88 to 14
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-06
Work around bad German translation. (Joey claims he's 21 metres above the
Torbjörn Andersson
2005-01-01
Updated copyright
Max Horn
2004-12-27
Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...
Max Horn
2004-12-25
Fix warning on OSX
Max Horn
2004-12-20
Moved to a database to save memory on PalmOS
Chris Apers
2004-12-20
- Change mouse position on click
Chris Apers
2004-12-16
Removed unused variable.
Torbjörn Andersson
2004-12-16
fix escaping the intro on BE systems
Robert Göffringmann
2004-12-16
added some debugging functions
Robert Göffringmann
2004-12-16
fix for bug #897777 (Foster walks on water...) and #788858 (Walk glitch)
Robert Göffringmann
2004-12-16
some cleanup
Robert Göffringmann
2004-12-16
fix gcc warnings
Robert Göffringmann
2004-12-15
compilation fix
Jonathan Gray
2004-12-15
moved compacts and related static data out of the scummvm.exe into an externa...
Robert Göffringmann
2004-12-13
fixed a bug that I introduced with the last cleanup.
Robert Göffringmann
2004-12-09
Pass subdirectories to gamedetector functions
Robert Göffringmann
2004-12-05
Clean up OSystem::Event
Max Horn
2004-12-02
Moved MidiDriver creation code into the MidiDriver class (as static methods),...
Max Horn
2004-11-29
Fix music volume
Eugene Sandulenko
2004-11-27
Use modern form of setupPremix
Max Horn
2004-11-27
Make use of our String class instead of juggling with char pointers; added Fi...
Max Horn
2004-11-27
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...
Max Horn
2004-11-24
Fix a`ll engines. They work, though current fix is just temporary.
Eugene Sandulenko
2004-11-23
Added Engine::init() method; added return value to Engine::go()
Max Horn
2004-11-20
Removing walkthrough stuff again (talked to aquadran about this, he had no ob...
Max Horn
2004-11-19
added walkthrough
Paweł Kołodziejski
2004-11-15
This commit has been brought to you by the commit first, compile/test later a...
Joost Peters
2004-11-15
Move initialisation from constructor to initialise().
Joost Peters
2004-11-12
use message window instead of console printf if user wants to load a savegame...
Robert Göffringmann
2004-11-11
Fix compilation on BE systems
Max Horn
2004-11-11
fix for bug #1064113.
Robert Göffringmann
2004-11-11
oops
Robert Göffringmann
2004-11-11
misc cleanup
Robert Göffringmann
2004-10-25
use relative timing instead of constant values.
Robert Göffringmann
2004-10-22
correct music/fx for section 6
Joost Peters
2004-10-22
add section jumping to the debugger
Joost Peters
2004-10-22
fix for bug [ 1043047 ] game hangs when foster path busy
Robert Göffringmann
2004-10-22
iAdd support for MT-32 emu.
Eugene Sandulenko
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