Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-06 | Actually make these game version message shown by default, so users can ↵ | Travis Howell | |
better report bugs. svn-id: r10037 | |||
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn | |
svn-id: r10023 | |||
2003-09-05 | cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency | Max Horn | |
svn-id: r10018 | |||
2003-09-02 | changed sounds volume to original volume level, and fixed sounds in bass intro | Paweł Kołodziejski | |
svn-id: r9963 | |||
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski | |
svn-id: r9944 | |||
2003-08-21 | patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local ↵ | Jonathan Gray | |
bits in my tree svn-id: r9807 | |||
2003-08-20 | copied some fixes which only were in 0.5.1 branch. | Robert Göffringmann | |
svn-id: r9799 | |||
2003-08-18 | added MDT_PREFER_NATIVE flag to BASS VersionSettings | Robert Göffringmann | |
svn-id: r9772 | |||
2003-08-18 | fix sfx restart after restoring a savegame | Robert Göffringmann | |
svn-id: r9770 | |||
2003-08-15 | Replaced printf()s with debug() and warning(). | Torbjörn Andersson | |
svn-id: r9710 | |||
2003-08-15 | Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible | Jamieson Christian | |
list of music types supported. This was done because now PC speaker support must be treated separately, along with Adlib and native (GM/MT32) support. This fixes a problem with games that don't support PC speaker (including V5 games that don't parse SPK resources yet) being run with -epcspk or -epcjr. Those games now properly switch to -enull so that music resources still get parsed and music/script synchronization mechanisms don't break. svn-id: r9703 | |||
2003-08-13 | I didn't realize it at first, but LINC-space uses the same character data | Torbjörn Andersson | |
as the LINC terminals, so our patched characters looked very out of place since they didn't have the black outline the other characters had. I've fixed that, and tweaked the character data for "�" slightly. svn-id: r9657 | |||
2003-08-11 | remove meaningless warning | Robert Göffringmann | |
svn-id: r9642 | |||
2003-08-10 | Replaced use of File with use of SaveFileManager where appropriate. | Marcus Comstedt | |
svn-id: r9627 | |||
2003-08-09 | don't allow loading of messy 0.5.1 savegames. | Robert Göffringmann | |
svn-id: r9609 | |||
2003-08-09 | makes use of SoundMixer::pauseChannels() now. | Robert Göffringmann | |
svn-id: r9608 | |||
2003-08-06 | Fix intro timing on WinCE ... guess everybody could use it but I'll leave ↵ | Nicolas Bacca | |
the engine mainteners decide :p svn-id: r9583 | |||
2003-08-06 | Fix #783732 : freeze on Pocket PC | Nicolas Bacca | |
svn-id: r9550 | |||
2003-08-06 | get rid of some g_system usage | Max Horn | |
svn-id: r9529 | |||
2003-08-04 | fixed dialog skipping | Robert Göffringmann | |
svn-id: r9447 | |||
2003-08-03 | new compacts, new loading + saving code (not compatible to old one) | Robert Göffringmann | |
svn-id: r9439 | |||
2003-08-03 | new compact data | Robert Göffringmann | |
svn-id: r9438 | |||
2003-08-03 | Added "fast mode" (Ctrl-F/Ctrl-G) like the one we have for SCUMM and Simon. | Torbjörn Andersson | |
It does not change the game speed setting, because the most likely use (I think) is to toggle it on briefly, e.g. while travelling the walkways. svn-id: r9434 | |||
2003-08-03 | Added GCC bugtracking id to workaround for future reference. | Marcus Comstedt | |
svn-id: r9431 | |||
2003-08-03 | GCC bug workaround... (merge from branch-0-5-0) | Marcus Comstedt | |
svn-id: r9429 | |||
2003-08-02 | Removed introimg.cpp. Apparently Foster's don't want to be associated with | Torbjörn Andersson | |
gap-toothed doddering old fools, so we should just go with whatever image is in the game data files. svn-id: r9427 | |||
2003-08-02 | fix autoroute return codes. | Robert Göffringmann | |
svn-id: r9426 | |||
2003-08-02 | correct sound looping, thanks to our new mixer. :) | Robert Göffringmann | |
svn-id: r9418 | |||
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵ | Max Horn | |
did it should be trivial to get them working again) svn-id: r9391 | |||
2003-08-01 | changed loading & saving code to fix the bug discribed in the general forum. ↵ | Robert Göffringmann | |
This bug applies to all platforms, it just seems to cause a crash only on Mac OS X. svn-id: r9352 | |||
2003-07-31 | added patched messages for BASS's mistranslations. | Robert Göffringmann | |
(also fixed bug about italian menu glitch) svn-id: r9349 | |||
2003-07-31 | back disable warnings into stdafx.h, vc6 is lack of warnings support | Paweł Kołodziejski | |
svn-id: r9337 | |||
2003-07-31 | More LINC terminal font adjustments: Patch the "j" character for all | Torbjörn Andersson | |
versions, and make the "1" a bit wider so that menus line up nicely. svn-id: r9336 | |||
2003-07-31 | remove unused variable | Jonathan Gray | |
svn-id: r9322 | |||
2003-07-31 | cleaned up autoroute code | Robert Göffringmann | |
svn-id: r9318 | |||
2003-07-31 | applied slightly modified patch #772112 (BASS: Correcting (?) the LINC ↵ | Robert Göffringmann | |
terminal font) svn-id: r9317 | |||
2003-07-31 | deactivated loading/(auto-)saving at places where it's not allowed | Robert Göffringmann | |
svn-id: r9315 | |||
2003-07-29 | Partial fix for bug #779013. It no longer crashes, but the config file | Torbjörn Andersson | |
setting still overrides the command-line option. svn-id: r9283 | |||
2003-07-28 | checkin for LavosSpawn: 'work around bug #778105 (line width exceeded)' | Max Horn | |
svn-id: r9262 | |||
2003-07-23 | applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes') | Joost Peters | |
svn-id: r9150 | |||
2003-07-18 | Add game specific scaler override to sky | Travis Howell | |
Add game specific scaler and full screen override to simon svn-id: r9067 | |||
2003-07-17 | fix additional array read | Robert Göffringmann | |
svn-id: r9054 | |||
2003-07-17 | reprogrammed sky intros. | Robert Göffringmann | |
svn-id: r9053 | |||
2003-07-16 | Quick-Fix for the OOB access in RNC decoder. | Joost Peters | |
Obviously this should be fixed in the decoder itself, but for some reason I couldn't get it to work in a short period of time. (before every offending READ_UINT16(), I had a call to function that was like this: "if ((_srcPtr - _startPtr) >= _packLen) { _srcPtr -= 2; }", note that _srcPtr is the current position in the buffer, _startPos is the starting position of the buffer and _packLen is the (supposed?) size. but I would still get "Invalid Read of 2" with this in Valgrind ..maybe someone knows what I did wrong?) svn-id: r9050 | |||
2003-07-15 | Use debug output instead of warnings for simon | Travis Howell | |
Fix debug output in sky svn-id: r9039 | |||
2003-07-14 | maybe this fixed those random crashes... | Robert Göffringmann | |
svn-id: r9021 | |||
2003-07-14 | fix bug #770784: Talking characters stay at last frame | Robert Göffringmann | |
svn-id: r9010 | |||
2003-07-14 | fixed toggling music on/off after savegame restore | Robert Göffringmann | |
svn-id: r9007 | |||
2003-07-14 | fixed text drawing bug and made sure autosave doesn't save if engine is in ↵ | Robert Göffringmann | |
logic_choose mode svn-id: r9006 | |||
2003-07-13 | debug/warning/error all automatically output a newline | Max Horn | |
svn-id: r8991 |