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path: root/sound/midiparser.cpp
AgeCommit message (Expand)Author
2004-11-11Erm, this was never meant to be commited. I might as well leave the .h change...James Brown
2004-11-11Prevent infinite loop by displaying the launcher after a game start FAILURE too.James Brown
2004-05-31Make allNotesOff() also turn off all "hanging notes". Without this change,Torbjörn Andersson
2004-04-29Changed printf() to warning(). (Even in the case where the message used toTorbjörn Andersson
2004-01-06updated copyright noticeMax Horn
2003-12-24explicitly turn off all active sounds -> not all MIDI devices support the 'Al...Max Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-08-07Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracksJamieson Christian
2003-07-31Fix for RC bug [780675] MI2: Reoccuring crashJamieson Christian
2003-07-26For for Bug [775654] DOTT: Hanging notesJamieson Christian
2003-07-10Fix for Bug [766426]: V5 Games: Adlib SFX not loopedJamieson Christian
2003-06-18Use stdafx.h instead of manually including system headers.Marcus Comstedt
2003-06-01Fixed hanging notes on Smart Jump when Note Off event cannot be found.Jamieson Christian
2003-05-25Fixed occassional music crashes when loading games.Jamieson Christian
2003-05-24allNotesOff() now sends to all 16 channels, not just the first 15. Duh.Jamieson Christian
2003-05-23Fixed problem with hanging notes on some synth modules.Jamieson Christian
2003-05-23Removed annoying warningJamieson Christian
2003-05-23Fixed gcc warningJamieson Christian
2003-05-23Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...Jamieson Christian
2003-05-22Added "smart-jump" capability to MidiParser.Jamieson Christian
2003-05-21More Simon music fixesJamieson Christian
2003-05-20Simon music fixesJamieson Christian
2003-05-19Fixed anonymous structs warning.Jamieson Christian
2003-05-19Moved common parsing logic into MidiParser base class.Jamieson Christian