Age | Commit message (Collapse) | Author |
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Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).
svn-id: r18430
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svn-id: r18420
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svn-id: r18273
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svn-id: r18056
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svn-id: r18040
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because we already have many classes with that name)
svn-id: r18039
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svn-id: r18038
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svn-id: r18037
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svn-id: r18012
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svn-id: r18011
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svn-id: r18000
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svn-id: r17975
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svn-id: r17923
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svn-id: r17905
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o Plugged IMA ADPCM into SCUMM engine so latter HE titles now have speech
though it is somewhat noisy don't know why as decoder is based on ADPCM
reference implementation.
svn-id: r17904
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Implemented IMA ADPCM decoder.
svn-id: r17903
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WriteStream are now subclasses of it.
* Added new methods eos(), ioFailed(), clearIOFailed() to
all streams. This allows better error checking.
* SaveFile classes take advantage of these new standard
stream APIS
* Removed File::gets()
* Added SeekableReadStream::readLine() (replaces File::gets)
* Added WriteStream::writeString, for convenience
svn-id: r17752
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svn-id: r17714
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svn-id: r17713
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svn-id: r17637
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playing with invalid compressed tracks. See also bug report #1181979.
svn-id: r17591
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classes (they are ugly, and to simple, but better than nothing)
svn-id: r17589
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#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.
svn-id: r17571
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svn-id: r17513
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
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more use of STRINGBUFLEN. Some ports may need a new stub for
this, discussed with Chrilith.
svn-id: r17463
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avoid race conditions
svn-id: r17377
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-Allows sound looping to work
Added support for WAVE format musuc used in later HE100 games.
svn-id: r17372
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This does the following:
- Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver.
- Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table.
svn-id: r17361
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mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me
svn-id: r17209
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svn-id: r17194
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* Added support for most of the extended capabilities of the CM-32L/LAPC-I (more rhythm timbres, more rhythm key mappings, more PCM samples).
* The control ROM is now identified by searching for matching ID strings at various locations in the file. There are now a lot of safety checks to help ensure that a bad ROM will not crash the emulator.
* Three control ROM versions are now identified and mapped out - an original MT-32 control ROM, an original CM-32L ROM, and the Blue Ridge modified MT-32 ROM.
* Now supports the expression controller properly.
* Sustain is now turned off correctly again.
* "All Notes Off" no longer stops notes held by the sustain controller.
* Implemented "Reset all controllers".
* Stereo pan positions are no longer inverted.
* Volume, pitch, filter and envelopes are now more accurately calculated. Overall, the sound emulation is much more accurate.
* Waveforms are now slightly more accurate (in terms of pitch), necessitating a regeneration.
* Handling of unusual sysex messages has been improved (fixes sysex messages from Java's MIDI classes on Windows).
* Fixed a reverb bug during periods of silence.
svn-id: r17188
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svn-id: r17107
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into a mixer method
svn-id: r17106
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svn-id: r17079
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name of the data type / the SoundMixer method names
svn-id: r17052
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svn-id: r17006
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svn-id: r16747
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Avoid extra sound channel.
svn-id: r16706
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svn-id: r16679
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svn-id: r16676
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svn-id: r16539
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svn-id: r16538
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svn-id: r16534
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fmopl.h...
svn-id: r16532
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svn-id: r16530
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reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
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svn-id: r16506
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or memory)
svn-id: r16502
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svn-id: r16501
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