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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-03-09
Added some comments to Audio::Timestamp
Max Horn
2009-03-08
Patch #2658710: "Add comments to specify which engines use which decoders"
Eugene Sandulenko
2009-03-04
Added Audio::Timestamp class, based on SCI's sfx_timestamp_t; also provide a ...
Max Horn
2009-02-27
Fix typo.
Willem Jan Palenstijn
2009-02-15
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
Johannes Schickel
2009-02-15
Add interleave parameter to FMOPL as needed by SCI engine
Eugene Sandulenko
2009-02-07
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
Travis Howell
2009-02-07
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
Travis Howell
2009-02-07
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
Travis Howell
2009-02-04
make readBufferTinsel*() output in native endianness, rather than little endian.
Joost Peters
2009-02-01
Fixed regression in the ADPCM decoder. DW2 music should be played correctly a...
Filippos Karapetis
2009-02-01
Fixed incorrect usage of a boolean (boolean variables are not supposed to be ...
Filippos Karapetis
2009-01-30
do not include common/debug.h from common/util.h
Max Horn
2009-01-27
Remove leftover comments.
Matthew Hoops
2009-01-27
Add support for looping ADPCM sounds. I'm also adding decoding of the "standa...
Matthew Hoops
2009-01-27
Add/Update comments.
Travis Howell
2009-01-27
Add looping support to makeVOCStream().
Travis Howell
2009-01-27
Fix regression, the original stream shouldn't be deleted, unless disposeAfter...
Travis Howell
2009-01-27
Fix regression, the original stream shouldn't be deleted.
Travis Howell
2009-01-27
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to...
Max Horn
2009-01-24
fixing #2531282: don't fall back to a real audio CD when playing enhanced mid...
Willem Jan Palenstijn
2009-01-24
remove 'HACK': don't use _cd.playing to indicate emulation
Willem Jan Palenstijn
2009-01-03
Removed a (hopefully) obsolete FIXME comment.
Torbjörn Andersson
2008-12-31
Rewrote to get rid of "condition is always false" warning.
Torbjörn Andersson
2008-12-31
Added possible FIXMEs
Filippos Karapetis
2008-12-31
Prevent erroneous access of negative array indices
Filippos Karapetis
2008-12-31
Fixed warning
Max Horn
2008-12-31
Fixed GCC warning.
Torbjörn Andersson
2008-12-31
Commented out part of the code that corrupts the heap for me
Filippos Karapetis
2008-12-31
Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and...
Filippos Karapetis
2008-12-22
Fixed indentation and removed whitespaces at the end of line
Jordi Vilalta Prat
2008-12-19
Custom percussion instruments for the AdLib MIDI driver (Slightly modified pa...
Jordi Vilalta Prat
2008-12-13
Whoops. Fix accidently wrong evaluation statement.
Johannes Schickel
2008-12-13
Cleanup.
Johannes Schickel
2008-12-13
Fix for bug #2423449 "AGOS: Music Looping broken (regression)".
Johannes Schickel
2008-12-12
Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime (...
Sven Hesse
2008-12-03
cleanup
Max Horn
2008-12-02
Apparently, constraining the number of mixing samples to be divisible by 4 is...
Sven Hesse
2008-11-30
- Extended MidiDriver::sysEx to allow 264 byte sysEx messages
Johannes Schickel
2008-11-30
Initial version of proper MIDI support for KYRA.
Johannes Schickel
2008-11-29
Remove warnings from NDS build.
Robin Watts
2008-11-17
Fixed a warning on the DS build, added some clarifying comments, reformatted ...
Max Horn
2008-11-17
Factoring shared code of template classes into a shared base class saves anot...
Max Horn
2008-11-17
Saving 32kb DATA size
Max Horn
2008-11-16
Implementing getTotalPlayTime() for AppendableMemoryStream
Sven Hesse
2008-11-15
Added support for the ADPCM used in Discworld 2
Sven Hesse
2008-11-13
Fixed compiling of MT32 emulator with -O2 and -Werror.
Johannes Schickel
2008-11-12
Verify sanity of LinearMemoryStream params in the factory function instead of...
Max Horn
2008-11-09
Made getSoundElapseTime() work better when the sound has been paused. A new
Torbjörn Andersson
2008-11-05
Fixed compile error.
Torbjörn Andersson
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