Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵ | Max Horn | |
avoid race conditions svn-id: r17377 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. ↵ | Jerome Fisher | |
This does the following: - Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver. - Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table. svn-id: r17361 | |||
2005-03-23 | To prevent race conditions, SoundMixer::isSoundHandleActive must lock the ↵ | Max Horn | |
mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me svn-id: r17209 | |||
2005-03-22 | Make sure SoundHandle's are inited | Max Horn | |
svn-id: r17194 | |||
2005-03-20 | Merged with latest Munt CVS. | Jerome Fisher | |
* Added support for most of the extended capabilities of the CM-32L/LAPC-I (more rhythm timbres, more rhythm key mappings, more PCM samples). * The control ROM is now identified by searching for matching ID strings at various locations in the file. There are now a lot of safety checks to help ensure that a bad ROM will not crash the emulator. * Three control ROM versions are now identified and mapped out - an original MT-32 control ROM, an original CM-32L ROM, and the Blue Ridge modified MT-32 ROM. * Now supports the expression controller properly. * Sustain is now turned off correctly again. * "All Notes Off" no longer stops notes held by the sustain controller. * Implemented "Reset all controllers". * Stereo pan positions are no longer inverted. * Volume, pitch, filter and envelopes are now more accurately calculated. Overall, the sound emulation is much more accurate. * Waveforms are now slightly more accurate (in terms of pitch), necessitating a regeneration. * Handling of unusual sysex messages has been improved (fixes sysex messages from Java's MIDI classes on Windows). * Fixed a reverb bug during periods of silence. svn-id: r17188 | |||
2005-03-12 | Simplified SoundHandle implementation | Max Horn | |
svn-id: r17107 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-11 | PalmOS : ARM optimized OPL driver | Chris Apers | |
svn-id: r17079 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-06 | Typo | Max Horn | |
svn-id: r17006 | |||
2005-02-06 | It's kMaxMixerVolume, not 256 (we might change it to 255 eventually) | Max Horn | |
svn-id: r16747 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-28 | Add medium quality sound for FOTAQ | Nicolas Bacca | |
svn-id: r16676 | |||
2005-01-11 | 16-bit WAVs are little-endian. | Torbjörn Andersson | |
svn-id: r16539 | |||
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson | |
svn-id: r16538 | |||
2005-01-10 | A little more moving around #include's (last one for today ;-) | Max Horn | |
svn-id: r16534 | |||
2005-01-10 | eek, we put a static RandomSource instance into every file that included ↵ | Max Horn | |
fmopl.h... svn-id: r16532 | |||
2005-01-10 | Remove some more header dependencies | Max Horn | |
svn-id: r16530 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Fix legal header | Max Horn | |
svn-id: r16506 | |||
2005-01-09 | Added shared code to load WAV(E) data from arbitrary seekable streams (files ↵ | Max Horn | |
or memory) svn-id: r16502 | |||
2005-01-09 | This function is currently not used... | Max Horn | |
svn-id: r16501 | |||
2005-01-09 | cleanup | Max Horn | |
svn-id: r16500 | |||
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn | |
svn-id: r16494 | |||
2005-01-06 | Added a font manager (work in progress) | Max Horn | |
svn-id: r16460 | |||
2005-01-06 | Modify the singleton code once more to help overcome an issue with MSVC 7 ↵ | Max Horn | |
(see also patch #1095133) svn-id: r16454 | |||
2005-01-03 | Add missing control changes, patch #1094825. | Travis Howell | |
svn-id: r16416 | |||
2005-01-01 | Changed the singleton code to allow for custom object factories; this ↵ | Max Horn | |
allowed me to change OSystem to use the singleton base class, too svn-id: r16404 | |||
2005-01-01 | Changed OSystem::instance() to return a reference, not a pointer (it now ↵ | Max Horn | |
matches the Singleton interface) svn-id: r16402 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-28 | Fix running ScummVM in plugin-mode | Max Horn | |
svn-id: r16360 | |||
2004-12-28 | Fixing hasActiveChannelOfType | Max Horn | |
svn-id: r16354 | |||
2004-12-27 | Use SoundMixer::kMaxMixerVolume | Max Horn | |
svn-id: r16351 | |||
2004-12-27 | Introduced two new constants SoundMixer::kMaxChannelVolume and ↵ | Max Horn | |
SoundMixer::kMaxMixerVolume, for clarity svn-id: r16348 | |||
2004-12-27 | Allow premix channels to use a custom sound type | Max Horn | |
svn-id: r16332 | |||
2004-12-27 | Add 'speech' sound type to mixer; make use of that in iMuse Digital | Max Horn | |
svn-id: r16331 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-25 | Moved the softsynth midi drivers into a sound/softsynth; amongst other ↵ | Max Horn | |
things, this fixes bug #1083058 svn-id: r16316 | |||
2004-12-25 | Removing this dead code for now, it only leads to confusion | Max Horn | |
svn-id: r16314 | |||
2004-12-14 | Evil workaround for bug #1083058 | Max Horn | |
svn-id: r16045 | |||
2004-12-11 | change loadVOCFromStream to take a reference instead of a pointer (to a stream) | Max Horn | |
svn-id: r16035 | |||
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static ↵ | Max Horn | |
methods), same for some other MIDI related stuff svn-id: r15968 | |||
2004-11-28 | cleanup | Max Horn | |
svn-id: r15955 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-11-28 | Added a "permanent" field to Channels, which simply prevents them from being ↵ | Jerome Fisher | |
deleted during stopAll(). I hope this doesn't step on anyone's toes; it was quite urgent, since loading a saved game stopped MT-32 emulation audio forever. svn-id: r15946 | |||
2004-11-28 | Assume for now that the premixer is always used for music playback (as ↵ | Max Horn | |
opposed to being used for SFX); this affects the volume (see bug #1049375) svn-id: r15940 | |||
2004-11-27 | Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; ↵ | Max Horn | |
SCUMM now uses the appendable stream directly svn-id: r15919 |