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path: root/sword1/animation.cpp
AgeCommit message (Expand)Author
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
2004-03-23Unify MPEG2 code even moreMax Horn
2004-03-22share 'init' method, tooMax Horn
2004-03-22some more cleanupMax Horn
2004-03-22move commong code into separate source file (more could be done, but it's a s...Max Horn
2004-03-21Unify a bit more...Max Horn
2004-03-15fix doxygen-comment mistakesMax Horn
2004-03-04Apply patch #907359 : Broken Sword videos improved frameskipNicolas Bacca
2004-03-01Fix from Roever for bug #892827James Brown
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-22Avoid deadlock in MPEG-2 cutscenes + slow devicesNicolas Bacca
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-02-21unified code a littleMax Horn
2004-02-15Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.Torbjörn Andersson
2004-02-13Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...Nicolas Bacca
2004-02-12Updated the cutscene playback code to use the new "elapsed time" mixerTorbjörn Andersson
2004-02-08More cutscene fixes from roeverTravis Howell
2004-01-30avoid using huge static structs - they can't be stripped, and increase the ex...Max Horn
2004-01-30fix whitespaces (we should eventually try to remove this code duplication aga...Max Horn
2004-01-28Add fix from eriktorbjorn to make sure screen is always updated during cutscnes.Travis Howell
2004-01-21Don't crash if unable to play cutscene music.James Brown
2004-01-20Changed printf() to warning()Torbjörn Andersson
2004-01-20I assume this fixes CPU usage in synced cutscene playback, but since ITorbjörn Andersson
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown