Age | Commit message (Expand) | Author |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-04-07 | Missed these. | Torbjörn Andersson |
2005-04-07 | Applied some ScummVM formatting conventions. | Torbjörn Andersson |
2005-01-01 | Updated copyright | Max Horn |
2004-12-10 | changed cd checking code, gives warnings about everything now. | Robert Göffringmann |
2004-12-10 | Fix warning | Max Horn |
2004-12-08 | moved the bootparam code out of sword1.cpp | Robert Göffringmann |
2004-12-05 | added support for an international BS1 cutscene pack (which we didn't release... | Robert Göffringmann |
2004-11-24 | fix for bug 928791: BS1: 'Freeze' at hospital | Robert Göffringmann |
2004-11-15 | BS1 demo is basically fully supported now. | Robert Göffringmann |
2004-11-15 | BS1 demo's speech and logic work now. | Robert Göffringmann |
2004-11-09 | free memory on quit. | Robert Göffringmann |
2004-10-21 | Make PalmOS happy | Chris Apers |
2004-03-12 | Always play the "current music" after restoring a savegame, even if it's 0. | Torbjörn Andersson |
2004-03-07 | changed workaround again, it's also needed when entering the room, not only w... | Robert Göffringmann |
2004-03-07 | work around script bug #911508 BS1: Crash when loading certain savegames | Robert Göffringmann |
2004-03-05 | Removed obsolete warning message from fnPlaySequence(). | Torbjörn Andersson |
2004-01-18 | fixed warning | Max Horn |
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown |
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |
2004-01-01 | whoops. | Robert Göffringmann |
2004-01-01 | added workaround for missing music file. | Robert Göffringmann |
2003-12-30 | implemented mouse luggage stuff | Robert Göffringmann |
2003-12-30 | fixed fnFace() and added workaround for missing animation on train roof | Robert Göffringmann |
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann |
2003-12-28 | Indentation fixes: changed spaces to tabs. (These tend to really stick out | Torbjörn Andersson |
2003-12-22 | fix warnings | Max Horn |
2003-12-22 | fixed some animation bugs | Robert Göffringmann |
2003-12-22 | fixed screen and music fading | Robert Göffringmann |
2003-12-22 | added fnSetPaletteToFade/fnSetPaletteToCut | Robert Göffringmann |
2003-12-21 | added workaround for scriptbug (fixes ending sequence). | Robert Göffringmann |
2003-12-21 | now two inventory items can be combined | Robert Göffringmann |
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and change... | Robert Göffringmann |
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann |
2003-12-19 | Changed abs() to ABS(), and changed a sorting function to use SWAP() | Torbjörn Andersson |
2003-12-19 | Whitespace changes | Torbjörn Andersson |
2003-12-18 | fixed endian bug in animDriver() | Robert Göffringmann |
2003-12-18 | SwordText big endian fixes | Robert Göffringmann |
2003-12-18 | fixed stupid palette bugs | Robert Göffringmann |
2003-12-17 | changed fnEnterSection to fix crash at startup. | Robert Göffringmann |
2003-12-17 | big endian fix | Robert Göffringmann |
2003-12-17 | fixed text output and logic bug. changed scrolling code. | Robert Göffringmann |
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann |
2003-12-17 | fixed resMan bug about closing of sections and started adding menu support | Robert Göffringmann |