aboutsummaryrefslogtreecommitdiff
path: root/sword1/logic.cpp
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-11-06fix compilationJoost Peters
2005-11-06Revert last change, doesn't seem to work eitherChris Apers
2005-11-05- Move opcode table to a method so that it is correctly initialized with Palm...Chris Apers
2005-11-01Clear the sound queue when starting a cutscene. They usually (always?)Torbjörn Andersson
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-08Comply to our coding conventionsMax Horn
2005-04-07Missed these.Torbjörn Andersson
2005-04-07Applied some ScummVM formatting conventions.Torbjörn Andersson
2005-01-01Updated copyrightMax Horn
2004-12-10changed cd checking code, gives warnings about everything now.Robert Göffringmann
2004-12-10Fix warningMax Horn
2004-12-08moved the bootparam code out of sword1.cppRobert Göffringmann
2004-12-05added support for an international BS1 cutscene pack (which we didn't release...Robert Göffringmann
2004-11-24fix for bug 928791: BS1: 'Freeze' at hospitalRobert Göffringmann
2004-11-15BS1 demo is basically fully supported now.Robert Göffringmann
2004-11-15BS1 demo's speech and logic work now.Robert Göffringmann
2004-11-09free memory on quit.Robert Göffringmann
2004-10-21Make PalmOS happyChris Apers
2004-03-12Always play the "current music" after restoring a savegame, even if it's 0.Torbjörn Andersson
2004-03-07changed workaround again, it's also needed when entering the room, not only w...Robert Göffringmann
2004-03-07work around script bug #911508 BS1: Crash when loading certain savegamesRobert Göffringmann
2004-03-05Removed obsolete warning message from fnPlaySequence().Torbjörn Andersson
2004-01-18fixed warningMax Horn
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown
2004-01-11Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes inTorbjörn Andersson
2004-01-06updated copyright noticeMax Horn
2004-01-06start work on czech subtitle support, not finishedJonathan Gray
2004-01-01whoops.Robert Göffringmann
2004-01-01added workaround for missing music file.Robert Göffringmann
2003-12-30implemented mouse luggage stuffRobert Göffringmann
2003-12-30fixed fnFace() and added workaround for missing animation on train roofRobert Göffringmann
2003-12-28this fixes the remaining glitchesRobert Göffringmann
2003-12-28Indentation fixes: changed spaces to tabs. (These tend to really stick outTorbjörn Andersson
2003-12-22fix warningsMax Horn
2003-12-22fixed some animation bugsRobert Göffringmann
2003-12-22fixed screen and music fadingRobert Göffringmann
2003-12-22added fnSetPaletteToFade/fnSetPaletteToCutRobert Göffringmann
2003-12-21added workaround for scriptbug (fixes ending sequence).Robert Göffringmann
2003-12-21now two inventory items can be combinedRobert Göffringmann
2003-12-20fixed crashes after restoring a savegame, added fnSetPaletteToFade and change...Robert Göffringmann
2003-12-20added SwordControl (the control panel). Not yet finished.Robert Göffringmann
2003-12-19Changed abs() to ABS(), and changed a sorting function to use SWAP()Torbjörn Andersson
2003-12-19Whitespace changesTorbjörn Andersson
2003-12-18fixed endian bug in animDriver()Robert Göffringmann
2003-12-18SwordText big endian fixesRobert Göffringmann
2003-12-18fixed stupid palette bugsRobert Göffringmann