index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sword1
/
music.cpp
Age
Commit message (
Expand
)
Author
2005-08-10
Don't explicity check for tremor and vorbis everywhere and
Jonathan Gray
2005-08-10
Rest of the changes required for tremor to actually work.
Jonathan Gray
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-11
Moved some more stuff to namespace Audio (enough for tonight)
Max Horn
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-04-07
Applied some ScummVM formatting conventions.
Torbjörn Andersson
2005-02-20
Changed mutex usage.
Robert Göffringmann
2005-01-28
Use class Mutex instead of MutexRef
Max Horn
2005-01-13
Use loadWAVFromStream
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-09
Mark some places which probably should use loadWAVFromStream(); maybe some of...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-10
unify pc/palm sourcecode
Robert Göffringmann
2004-12-10
Reading from memory card is too slow
Chris Apers
2004-12-09
fix potential race condition
Robert Göffringmann
2004-11-27
Use modern form of setupPremix
Max Horn
2004-10-21
Make PalmOS happy
Chris Apers
2004-10-17
Use new setupPremix variant (incomplete)
Max Horn
2004-10-14
forgot to remove these debug messages
Robert Göffringmann
2004-10-12
added mp3 and ogg vorbis playback for music and speech.
Robert Göffringmann
2004-06-28
Added "MUSIC" / "music" to the list of default directories.
Torbjörn Andersson
2004-03-13
When both music channels are used, and a third piece of music starts,
Torbjörn Andersson
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-01-14
I found and fixed a nasty fade-up bug in BS2. I don't know if the same
Torbjörn Andersson
2004-01-14
Changed the music fading so that the volume is increased when ABS(_fading)
Torbjörn Andersson
2004-01-11
cleanup
Torbjörn Andersson
2004-01-11
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
Torbjörn Andersson
2004-01-08
Merged read() and readBuffer(), like in BS2.
Torbjörn Andersson
2004-01-07
implemented volume control panel
Robert Göffringmann
2004-01-06
updated copyright notice
Max Horn
2004-01-06
get volume from gamedetector
Robert Göffringmann
2004-01-04
Deal gracefully with missing music files.
Torbjörn Andersson
2004-01-03
TODO
Max Horn
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-22
fixed screen and music fading
Robert Göffringmann
2003-12-22
added code for non-looping music and implemented fading
Robert Göffringmann
2003-12-20
added SwordControl (the control panel). Not yet finished.
Robert Göffringmann
2003-12-19
unregister the premix proc when you go away
Max Horn
2003-12-18
endian conversion for music system
Robert Göffringmann
2003-12-17
enable music
Oliver Kiehl
2003-12-16
Look in MUSIC folder, not MUSIC1, there should be no conflicting music files.
Travis Howell
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann