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path: root/sword1/music.h
AgeCommit message (Expand)Author
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-15Not needed anymoreMax Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-10unify pc/palm sourcecodeRobert Göffringmann
2004-11-27Use modern form of setupPremixMax Horn
2004-10-12added mp3 and ogg vorbis playback for music and speech.Robert Göffringmann
2004-01-11Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes inTorbjörn Andersson
2004-01-08Merged read() and readBuffer(), like in BS2.Torbjörn Andersson
2004-01-07implemented volume control panelRobert Göffringmann
2004-01-06updated copyright noticeMax Horn
2004-01-06get volume from gamedetectorRobert Göffringmann
2004-01-03renamed AudioInputStream -> AudioStreamMax Horn
2004-01-01changed music fading duration and made music system fade down the tracks on s...Robert Göffringmann
2004-01-01Rewrote the music code. It now follows the same basic idea as the one inTorbjörn Andersson
2003-12-22added code for non-looping music and implemented fadingRobert Göffringmann
2003-12-19unregister the premix proc when you go awayMax Horn
2003-12-16Broken Sword 1: initial importRobert Göffringmann