Age | Commit message (Expand) | Author |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |
2005-01-09 | Mark some places which probably should use loadWAVFromStream(); maybe some of... | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn |
2004-11-27 | Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some... | Max Horn |
2004-11-15 | nothing... | Robert Göffringmann |
2004-11-15 | BS1 demo is basically fully supported now. | Robert Göffringmann |
2004-11-15 | BS1 demo's speech and logic work now. | Robert Göffringmann |
2004-11-09 | free memory on quit. | Robert Göffringmann |
2004-10-30 | Brute-force workaround for speech decoder crashes in the BS1 demo. It still | Torbjörn Andersson |
2004-10-21 | Make PalmOS happy | Chris Apers |
2004-10-14 | forgot to remove these debug messages | Robert Göffringmann |
2004-10-13 | I hope this fixes speech in demo | Robert Göffringmann |
2004-10-12 | added mp3 and ogg vorbis playback for music and speech. | Robert Göffringmann |
2004-08-31 | Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ... | Travis Howell |
2004-07-27 | Add support for speech in demo. | Travis Howell |
2004-01-17 | And again ... guess who fails compiling this ? | Nicolas Bacca |
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson |
2004-01-07 | implemented volume control panel | Robert Göffringmann |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |
2004-01-06 | get volume from gamedetector | Robert Göffringmann |
2003-12-29 | Changed spaces to tabs | Torbjörn Andersson |
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann |
2003-12-28 | Not all sound effects are mono, so we need to check. | Torbjörn Andersson |
2003-12-27 | Search additional folder for BS1 | Travis Howell |
2003-12-26 | look for data/speech1/2.clu and data/speech/speech.clu, instead of data/speec... | Jonathan Gray |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-23 | Microsoft Compilers : Which part of the standard do you want to break today ? | Nicolas Bacca |
2003-12-21 | warning fix | Torbjörn Andersson |
2003-12-21 | changed speech code, should now play all waves correctly | Robert Göffringmann |
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and change... | Robert Göffringmann |
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann |
2003-12-19 | Whitespace changes | Torbjörn Andersson |
2003-12-19 | Make sure that playSample() gets a pointer to the original QueueElement | Torbjörn Andersson |
2003-12-17 | big endian fix | Robert Göffringmann |
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann |
2003-12-16 | check speech subdirectory for speech.clu as well | Jonathan Gray |
2003-12-16 | compilation fixes | Jonathan Gray |
2003-12-16 | revert one of kirben's changes | Robert Göffringmann |
2003-12-16 | newlines | Travis Howell |
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann |