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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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2004-01-06
fixed cd changing code
Robert Göffringmann
2004-01-06
get volume from gamedetector
Robert Göffringmann
2004-01-04
fixed screen updating
Robert Göffringmann
2004-01-04
fixed cd changing code
Robert Göffringmann
2004-01-04
Deal gracefully with missing music files.
Torbjörn Andersson
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-04
nothing.
Robert Göffringmann
2004-01-04
added control panel confirmation dialog.
Robert Göffringmann
2004-01-04
removed speed button from control panel and made the game do a full screen re...
Robert Göffringmann
2004-01-03
TODO
Max Horn
2004-01-03
renamed AudioInputStream -> AudioStream
Max Horn
2004-01-03
changed screen drawing code to only redraw blocks that changed.
Robert Göffringmann
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-03
eriktorbjorn's fix for a crash when sprite were completely outside of the screen
Robert Göffringmann
2004-01-02
Moved the menu refreshing to a separate function so that it can be easily
Torbjörn Andersson
2004-01-02
another change in the clicking checks
Robert Göffringmann
2004-01-01
implemented examining inventory items
Robert Göffringmann
2004-01-01
fixed savename drawing.
Robert Göffringmann
2004-01-01
whoops.
Robert Göffringmann
2004-01-01
added workaround for missing music file.
Robert Göffringmann
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2004-01-01
compilation fix
Jonathan Gray
2003-12-31
Use uint8 instead of char to avoid crashes with some accented characters.
Torbjörn Andersson
2003-12-31
fixed language strings
Robert Göffringmann
2003-12-31
Don't lose the luggage when entering the inventory menu.
Torbjörn Andersson
2003-12-31
Draw the luggage first, then the mouse pointer.
Torbjörn Andersson
2003-12-31
fix segfault
Jonathan Gray
2003-12-30
removed old, useless stuff
Robert Göffringmann
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
2003-12-30
forgot these...
Robert Göffringmann
2003-12-30
implemented mouse luggage stuff
Robert Göffringmann
2003-12-30
fixed fnFace() and added workaround for missing animation on train roof
Robert Göffringmann
2003-12-29
another reference fix for soldout version
Robert Göffringmann
2003-12-29
use correct sprite for text-on/off
Robert Göffringmann
2003-12-29
fix resource references for soldout version
Robert Göffringmann
2003-12-29
made control panel use the correct fonts
Robert Göffringmann
2003-12-29
Changed spaces to tabs
Torbjörn Andersson
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-28
Indentation fixes: changed spaces to tabs. (These tend to really stick out
Torbjörn Andersson
2003-12-28
When showMenu() redraws the menu, redraw the empty slots as well. This
Torbjörn Andersson
2003-12-28
I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (I
Torbjörn Andersson
2003-12-28
Not all sound effects are mono, so we need to check.
Torbjörn Andersson
2003-12-27
Search additional folder for BS1
Travis Howell
2003-12-26
look for data/speech1/2.clu and data/speech/speech.clu, instead of data/speec...
Jonathan Gray
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-23
fix control panel bug
Robert Göffringmann
2003-12-23
control panel changes
Robert Göffringmann
2003-12-23
Microsoft Compilers : Which part of the standard do you want to break today ?
Nicolas Bacca
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