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2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
about 8 MB. svn-id: r17007
2005-02-21Fixed warning.Torbjörn Andersson
svn-id: r16847
2005-02-20Changed mutex usage.Robert Göffringmann
It now unlocks the mutex while it's loading mp3/ogg/wave data in order to have the sound thread play normally. The ps2's cd/dvd drive is too slow to transfer the entire file within a few millisecs, so it made the sound skip. svn-id: r16831
2005-02-20cache datafile handles instead of opening and closing all files hundreds of ↵Robert Göffringmann
times per second. I noticed that behaviour on the PS2. The cd/dvd drive was waaaay too slow for it. ;) svn-id: r16830
2005-02-06BS1 specific fix for bug #1107121 (ALL/SFX: Setting the SFX volume at 256 ↵Max Horn
mutes sound) svn-id: r16746
2005-01-28Use class Mutex instead of MutexRefMax Horn
svn-id: r16679
2005-01-23Fix compilation when vorbis is disabled and mpeg2 is enabled.Jonathan Gray
Pointed out by Michael Sterrett on irc. svn-id: r16620
2005-01-15Not needed anymoreMax Horn
svn-id: r16565
2005-01-13Use loadWAVFromStreamMax Horn
svn-id: r16552
2005-01-10Legal headerMax Horn
svn-id: r16531
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
svn-id: r16528
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-09Mark some places which probably should use loadWAVFromStream(); maybe some ↵Max Horn
of the engine maintainers can look into using it svn-id: r16503
2005-01-01oops, correct copyright stringMax Horn
svn-id: r16399
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Use SoundMixer::kMaxMixerVolumeMax Horn
svn-id: r16350
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵Max Horn
SFX and music; volume is now controlled based on the sound type svn-id: r16330
2004-12-25speech_volume default value gets already set in gameDetector.cppMax Horn
svn-id: r16321
2004-12-20Speedup a bit PalmOS portChris Apers
svn-id: r16165
2004-12-16Fix compilation when USE_MPEG2 is undefined.Eugene Sandulenko
svn-id: r16081
2004-12-12fixed warningRobert Göffringmann
svn-id: r16039
2004-12-11Const correctnessMax Horn
svn-id: r16032
2004-12-11Fix dumb CE compilerNicolas Bacca
svn-id: r16026
2004-12-10unify pc/palm sourcecodeRobert Göffringmann
svn-id: r16025
2004-12-10changed cd checking code, gives warnings about everything now.Robert Göffringmann
svn-id: r16024
2004-12-10Many PalmOS ARM optimizationsChris Apers
svn-id: r16013
2004-12-10Reading from memory card is too slowChris Apers
svn-id: r16012
2004-12-10PalmOS stuffsChris Apers
svn-id: r16011
2004-12-10Fix warningMax Horn
svn-id: r16007
2004-12-09make scrolling smooth.Robert Göffringmann
svn-id: r16005
2004-12-09fix potential race conditionRobert Göffringmann
svn-id: r16003
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
svn-id: r16002
2004-12-08moved the bootparam code out of sword1.cppRobert Göffringmann
svn-id: r16001
2004-12-05Clean up OSystem::EventMax Horn
svn-id: r15990
2004-12-05forgot to remove this.Robert Göffringmann
svn-id: r15986
2004-12-05Warning fix from LavosSpawnTravis Howell
svn-id: r15985
2004-12-05Remove stray ;Travis Howell
Add new object svn-id: r15984
2004-12-05added support for an international BS1 cutscene pack (which we didn't ↵Robert Göffringmann
release yet) svn-id: r15983
2004-12-04clear scroll offsets... not sure if this is actually necessary, but it ↵Robert Göffringmann
*could* be related to bug #1077394 svn-id: r15981
2004-11-29Fix music volumeEugene Sandulenko
svn-id: r15960
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
svn-id: r15950
2004-11-27Use modern form of setupPremixMax Horn
svn-id: r15916
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵Max Horn
some very specialised methods svn-id: r15914
2004-11-27Don't use directory param of File::open unless you have toMax Horn
svn-id: r15904
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the ↵Max Horn
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901
2004-11-24fix for bug 928791: BS1: 'Freeze' at hospitalRobert Göffringmann
svn-id: r15878
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
svn-id: r15865
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ↵Max Horn
objections) svn-id: r15849
2004-11-19added walkthroughPaweł Kołodziejski
svn-id: r15835