Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-15 | Try do display the virtual keyboard only when a string input widget has focus. | Marcus Comstedt | |
svn-id: r19102 | |||
2005-10-12 | Not needed | Chris Apers | |
svn-id: r19038 | |||
2005-09-21 | Marked all these structs as packed, except CollisionData, which I have | Torbjörn Andersson | |
removed because it wasn't used. Does this make any difference at all on 64-bit architectures in general, and bug #1153682 in particular? svn-id: r18856 | |||
2005-09-09 | After saving, return to the game instead of the main control panel. This is | Torbjörn Andersson | |
how the original did it (the DOS version, at least -- I couldn't get the Windows version to install under Wine), and is part of RFE #1273746. svn-id: r18795 | |||
2005-09-03 | Avoid putting non-ASCII chars into source files | Max Horn | |
svn-id: r18761 | |||
2005-08-26 | Implement looping sounds. This should fix bug #1273741, hopefully without | Torbjörn Andersson | |
causing any problems. (I assume either the game scripts or the engine will make sure that looped sounds are stopped.) svn-id: r18713 | |||
2005-08-25 | Added keyboard repeating. | Torbjörn Andersson | |
svn-id: r18711 | |||
2005-08-24 | The dialog windows now react to "Enter" and "Escape" in what I hope is a | Torbjörn Andersson | |
sensible way. This is an extension of feature request #1265893. svn-id: r18710 | |||
2005-08-10 | Don't explicity check for tremor and vorbis everywhere and | Jonathan Gray | |
require both USE_TREMOR and USE_VORBIS to be defined when using tremor. svn-id: r18642 | |||
2005-08-10 | Rest of the changes required for tremor to actually work. | Jonathan Gray | |
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | For consistency, specify directory when including files. | Torbjörn Andersson | |
svn-id: r18447 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn | |
svn-id: r18040 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn | |
svn-id: r18038 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-08 | Comply to our coding conventions | Max Horn | |
svn-id: r17975 | |||
2005-05-01 | Whitespace | Torbjörn Andersson | |
svn-id: r17891 | |||
2005-04-27 | fixed filehandling bug | Robert Göffringmann | |
svn-id: r17830 | |||
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray | |
more use of STRINGBUFLEN. Some ports may need a new stub for this, discussed with Chrilith. svn-id: r17463 | |||
2005-04-07 | Missed these. | Torbjörn Andersson | |
svn-id: r17428 | |||
2005-04-07 | Applied some ScummVM formatting conventions. | Torbjörn Andersson | |
svn-id: r17427 | |||
2005-03-25 | Patch #1117443 (Experimental plugin code revision) | Max Horn | |
svn-id: r17231 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-11 | Renamed variables in the MPEG animation classes to better conform with | Torbjörn Andersson | |
ScummVM standard. It seems the 8-bit version of the code had decayed slightly, but I believe it's working again now. svn-id: r17081 | |||
2005-03-11 | Cleanup | Chris Apers | |
svn-id: r17080 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-06 | Applied patch #1155731, reducing the memory usage of the MPEG player by | Torbjörn Andersson | |
about 8 MB. svn-id: r17007 | |||
2005-02-21 | Fixed warning. | Torbjörn Andersson | |
svn-id: r16847 | |||
2005-02-20 | Changed mutex usage. | Robert Göffringmann | |
It now unlocks the mutex while it's loading mp3/ogg/wave data in order to have the sound thread play normally. The ps2's cd/dvd drive is too slow to transfer the entire file within a few millisecs, so it made the sound skip. svn-id: r16831 | |||
2005-02-20 | cache datafile handles instead of opening and closing all files hundreds of ↵ | Robert Göffringmann | |
times per second. I noticed that behaviour on the PS2. The cd/dvd drive was waaaay too slow for it. ;) svn-id: r16830 | |||
2005-02-06 | BS1 specific fix for bug #1107121 (ALL/SFX: Setting the SFX volume at 256 ↵ | Max Horn | |
mutes sound) svn-id: r16746 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-23 | Fix compilation when vorbis is disabled and mpeg2 is enabled. | Jonathan Gray | |
Pointed out by Michael Sterrett on irc. svn-id: r16620 | |||
2005-01-15 | Not needed anymore | Max Horn | |
svn-id: r16565 | |||
2005-01-13 | Use loadWAVFromStream | Max Horn | |
svn-id: r16552 | |||
2005-01-10 | Legal header | Max Horn | |
svn-id: r16531 | |||
2005-01-10 | Reduce dependencies on common/savefile.h from 88 to 14 | Max Horn | |
svn-id: r16528 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-09 | Mark some places which probably should use loadWAVFromStream(); maybe some ↵ | Max Horn | |
of the engine maintainers can look into using it svn-id: r16503 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Use SoundMixer::kMaxMixerVolume | Max Horn | |
svn-id: r16350 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-25 | speech_volume default value gets already set in gameDetector.cpp | Max Horn | |
svn-id: r16321 | |||
2004-12-20 | Speedup a bit PalmOS port | Chris Apers | |
svn-id: r16165 | |||
2004-12-16 | Fix compilation when USE_MPEG2 is undefined. | Eugene Sandulenko | |
svn-id: r16081 | |||
2004-12-12 | fixed warning | Robert Göffringmann | |
svn-id: r16039 |