Age | Commit message (Expand) | Author |
2004-05-02 | This fixes bug #917427, a masking problem, hopefully without causing any | Torbjörn Andersson |
2004-03-31 | be tolerant against abuse of ConfMan.getInt(); add missing default value for ... | Max Horn |
2004-03-30 | Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ... | Max Horn |
2004-03-30 | please fix | Paweł Kołodziejski |
2004-03-28 | Renamed more OSystem methods | Max Horn |
2004-03-28 | Fix bug #920491 (BS1: Game crashes when savepath is invalid) | Max Horn |
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson |
2004-03-23 | Unify MPEG2 code even more | Max Horn |
2004-03-22 | share 'init' method, too | Max Horn |
2004-03-22 | some more cleanup | Max Horn |
2004-03-22 | move commong code into separate source file (more could be done, but it's a s... | Max Horn |
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn |
2004-03-21 | Unify a bit more... | Max Horn |
2004-03-15 | fix doxygen-comment mistakes | Max Horn |
2004-03-13 | When both music channels are used, and a third piece of music starts, | Torbjörn Andersson |
2004-03-12 | Always play the "current music" after restoring a savegame, even if it's 0. | Torbjörn Andersson |
2004-03-07 | changed workaround again, it's also needed when entering the room, not only w... | Robert Göffringmann |
2004-03-07 | work around script bug #911508 BS1: Crash when loading certain savegames | Robert Göffringmann |
2004-03-05 | Removed obsolete warning message from fnPlaySequence(). | Torbjörn Andersson |
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca |
2004-03-03 | Set the wantFade variable in initialize() as well. Otherwise it'll be false | Torbjörn Andersson |
2004-03-02 | Display keyboard when saving | Nicolas Bacca |
2004-03-01 | When scrolling, force a full redraw not only when the scroll offset changes | Torbjörn Andersson |
2004-03-01 | Fix from Roever for bug #892827 | James Brown |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing OS... | Max Horn |
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca |
2004-02-22 | Cody56's fix for a minor graphics glitch. | Torbjörn Andersson |
2004-02-22 | Free _screenBuf and _screenGrid before allocating new ones. | Torbjörn Andersson |
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn |
2004-02-21 | unified code a little | Max Horn |
2004-02-15 | Proper handling of BS2 cutscene lead-outs, plus some other minor fixes. | Torbjörn Andersson |
2004-02-13 | Fix for valgrind warning (From LavosSpawn) | Travis Howell |
2004-02-13 | Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr... | Nicolas Bacca |
2004-02-12 | Updated the cutscene playback code to use the new "elapsed time" mixer | Torbjörn Andersson |
2004-02-08 | More cutscene fixes from roever | Travis Howell |
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn |
2004-02-01 | help poor VC7 | Max Horn |
2004-01-30 | Various changes to the build system which allow building ScummVM in an extern... | Max Horn |
2004-01-30 | avoid using huge static structs - they can't be stripped, and increase the ex... | Max Horn |
2004-01-30 | fix whitespaces (we should eventually try to remove this code duplication aga... | Max Horn |
2004-01-28 | Add fix from eriktorbjorn to make sure screen is always updated during cutscnes. | Travis Howell |
2004-01-21 | Don't crash if unable to play cutscene music. | James Brown |
2004-01-20 | Changed printf() to warning() | Torbjörn Andersson |
2004-01-20 | I assume this fixes CPU usage in synced cutscene playback, but since I | Torbjörn Andersson |
2004-01-18 | fixed warning | Max Horn |
2004-01-18 | fix compilation | Paweł Kołodziejski |
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown |
2004-01-17 | And again ... guess who fails compiling this ? | Nicolas Bacca |
2004-01-14 | I found and fixed a nasty fade-up bug in BS2. I don't know if the same | Torbjörn Andersson |