Age | Commit message (Expand) | Author |
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann |
2003-12-28 | Indentation fixes: changed spaces to tabs. (These tend to really stick out | Torbjörn Andersson |
2003-12-28 | When showMenu() redraws the menu, redraw the empty slots as well. This | Torbjörn Andersson |
2003-12-28 | I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (I | Torbjörn Andersson |
2003-12-28 | Not all sound effects are mono, so we need to check. | Torbjörn Andersson |
2003-12-27 | Search additional folder for BS1 | Travis Howell |
2003-12-26 | look for data/speech1/2.clu and data/speech/speech.clu, instead of data/speec... | Jonathan Gray |
2003-12-24 | o Added SoundMixer::isReady() | Max Horn |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-23 | fix control panel bug | Robert Göffringmann |
2003-12-23 | control panel changes | Robert Göffringmann |
2003-12-23 | Microsoft Compilers : Which part of the standard do you want to break today ? | Nicolas Bacca |
2003-12-22 | fix warnings | Max Horn |
2003-12-22 | fixed some animation bugs | Robert Göffringmann |
2003-12-22 | fixed screen and music fading | Robert Göffringmann |
2003-12-22 | Change to arrow cursor when displaying the inventory menu | Torbjörn Andersson |
2003-12-22 | another change to verticalMask(). this should fix the remaining sprite priori... | Robert Göffringmann |
2003-12-22 | added fnSetPaletteToFade/fnSetPaletteToCut | Robert Göffringmann |
2003-12-22 | added code for non-looping music and implemented fading | Robert Göffringmann |
2003-12-22 | changed the way the control panel is started | Robert Göffringmann |
2003-12-22 | work around a GCC bug. | Robert Göffringmann |
2003-12-21 | added workaround for scriptbug (fixes ending sequence). | Robert Göffringmann |
2003-12-21 | fix mouse bugs (fixes chess puzzle) | Robert Göffringmann |
2003-12-21 | Highlight the correct (I hope!) menu icon during conversation, and do the | Torbjörn Andersson |
2003-12-21 | fixed scrolling | Robert Göffringmann |
2003-12-21 | fixed parallax drawing for room 54 | Robert Göffringmann |
2003-12-21 | warning fix | Torbjörn Andersson |
2003-12-21 | now two inventory items can be combined | Robert Göffringmann |
2003-12-21 | changed speech code, should now play all waves correctly | Robert Göffringmann |
2003-12-21 | stdafx.h first, please. | Marcus Comstedt |
2003-12-21 | Make it possible for game detection functions to detect language/platform (no... | Max Horn |
2003-12-20 | fix warning | Max Horn |
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and change... | Robert Göffringmann |
2003-12-20 | fix memory leak | Robert Göffringmann |
2003-12-20 | fix recently introduced mouse bugs. | Robert Göffringmann |
2003-12-20 | I hope this fixes the control panel for other BS1 versions. | Robert Göffringmann |
2003-12-20 | sprites should now be rendered correctly. | Robert Göffringmann |
2003-12-20 | Modified the calculation of where to draw parallaxes to be more like the | Torbjörn Andersson |
2003-12-20 | A comment in decompressRLE0() said that the images are vertically flipped, | Torbjörn Andersson |
2003-12-20 | Add new object | Travis Howell |
2003-12-20 | forgot these. :) | Robert Göffringmann |
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann |
2003-12-19 | Changed abs() to ABS(), and changed a sorting function to use SWAP() | Torbjörn Andersson |
2003-12-19 | Whitespace changes | Torbjörn Andersson |
2003-12-19 | Make sure that playSample() gets a pointer to the original QueueElement | Torbjörn Andersson |
2003-12-19 | unregister the premix proc when you go away | Max Horn |
2003-12-18 | fix mouse cursor animations | Robert Göffringmann |
2003-12-18 | fixed endian bug in animDriver() | Robert Göffringmann |
2003-12-18 | endian conversion for music system | Robert Göffringmann |
2003-12-18 | another big endian | Robert Göffringmann |