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path: root/sword2/build_display.cpp
AgeCommit message (Expand)Author
2003-09-09Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave asTorbjörn Andersson
2003-09-09Added a WaitForFade() function, to replace numerous while-loops scatteredTorbjörn Andersson
2003-09-08Hide the menus when displaying full-screen messages, e.g. error messagesTorbjörn Andersson
2003-09-02Re-formatted the code to be a bit more in line with the rest of ScummVM.Torbjörn Andersson
2003-08-29Disabled debug output. (I really need to get the debug message level toTorbjörn Andersson
2003-08-29Added some code to stop producing interpolation frames if the scene hasTorbjörn Andersson
2003-08-28I forgot to commit this file earlier. (It's only a FIXME comment anyway.)Torbjörn Andersson
2003-08-23SetPalette conflicts with an OS symbol on OS XMax Horn
2003-08-23Unstubbed the Create/Draw/DeleteSurface() functions, and removed someTorbjörn Andersson
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-28match prototypeJonathan Gray
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28replace DWORD usage with uint32Jonathan Gray
2003-07-28rename functions with windows specific namesJonathan Gray
2003-07-28A few warningsTravis Howell
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28fixed some warningsMax Horn
2003-07-28bs2Jonathan Gray