Age | Commit message (Expand) | Author |
2005-05-12 | Whitespace: "(type *)something" instead of "(type *) something", because | Torbjörn Andersson |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |
2005-02-21 | Some cleanup and renaming. (It was confusing to see "load" sometimes and | Torbjörn Andersson |
2005-02-20 | More BS2 restructuring. | Torbjörn Andersson |
2005-02-19 | This is the second part of the BS2 restructuring. There are two new | Torbjörn Andersson |
2005-02-08 | Now there are two file handles for the music: one for each CD. This is not | Torbjörn Andersson |
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson |
2005-01-25 | Added a "value step" parameter to the Slider widget class so that clicking | Torbjörn Andersson |
2005-01-17 | Updated copyright header, as discussed on the mailing list. | Torbjörn Andersson |
2005-01-11 | On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for | Torbjörn Andersson |
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-12-27 | Use the mixer to handle sound volumes | Max Horn |
2004-12-27 | Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255) | Max Horn |
2004-11-14 | Cleanup | Torbjörn Andersson |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-09-08 | Fixed evil regression #2. Restarting the game, or using the "start" debug | Torbjörn Andersson |
2004-08-01 | Correct default settings used by COMI | Travis Howell |
2004-06-10 | If the 'time' parameter to displayMsg() is 0, wait until the user clicks | Torbjörn Andersson |
2004-05-10 | Close menus before restarting. (This is a purely cosmetical fix.) | Torbjörn Andersson |
2004-05-09 | Removed the buffering of mouse and keyboard events. I don't think any of | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson |
2004-03-01 | Display keyboard when saving | Nicolas Bacca |
2004-02-21 | Use unsigned characters when drawing the text in the control panel etc. | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-09 | Make it possible to quit while showing in-game dialogs. (Regression fix.) | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-06 | Made sure the screen is really cleared when drawing a dialog window, plus | Torbjörn Andersson |
2004-01-04 | Adapted LavosSpawn's idea for more efficient screen updating. It still | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-20 | Make VC6/EVC happier | Nicolas Bacca |
2003-12-19 | Implemented scroll wheel handling for save/load dialogs. (This turned up a | Torbjörn Andersson |
2003-12-03 | Change Broken Sword 2 default to no subtitles | Travis Howell |
2003-12-02 | Since all other engines have been changed to use "subtitles" instead of | Torbjörn Andersson |
2003-11-25 | Removed some spurious semi-colons pointed out in patch #847464 | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | Even more stuff moving into Sword2Engine. I'm tempted to make a new class | Torbjörn Andersson |
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson |
2003-11-02 | fixed warnings | Paweł Kołodziejski |
2003-11-01 | Instead of having a function that reverses the panning table, we now have a | Torbjörn Andersson |
2003-11-01 | Create the gui object dynamically | Torbjörn Andersson |