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path: root/sword2/controls.cpp
AgeCommit message (Expand)Author
2005-07-09This should really be two or three different commits, but I'm too lazy forTorbjörn Andersson
2005-06-05Removed an old hack that I don't think is needed any more. Clear screenTorbjörn Andersson
2005-05-12Whitespace: "(type *)something" instead of "(type *) something", becauseTorbjörn Andersson
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-02-21Some cleanup and renaming. (It was confusing to see "load" sometimes andTorbjörn Andersson
2005-02-20More BS2 restructuring.Torbjörn Andersson
2005-02-19This is the second part of the BS2 restructuring. There are two newTorbjörn Andersson
2005-02-08Now there are two file handles for the music: one for each CD. This is notTorbjörn Andersson
2005-01-28Began what I hope is the final major restructuring of the BS2 engine.Torbjörn Andersson
2005-01-25Added a "value step" parameter to the Slider widget class so that clickingTorbjörn Andersson
2005-01-17Updated copyright header, as discussed on the mailing list.Torbjörn Andersson
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyright year.Torbjörn Andersson
2004-12-27Use the mixer to handle sound volumesMax Horn
2004-12-27Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255)Max Horn
2004-11-14CleanupTorbjörn Andersson
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-08Fixed evil regression #2. Restarting the game, or using the "start" debugTorbjörn Andersson
2004-08-01Correct default settings used by COMITravis Howell
2004-06-10If the 'time' parameter to displayMsg() is 0, wait until the user clicksTorbjörn Andersson
2004-05-10Close menus before restarting. (This is a purely cosmetical fix.)Torbjörn Andersson
2004-05-09Removed the buffering of mouse and keyboard events. I don't think any ofTorbjörn Andersson
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
2004-03-04If the user has previous savegames, display a restart/restore dialog whenTorbjörn Andersson
2004-03-01Display keyboard when savingNicolas Bacca
2004-02-21Use unsigned characters when drawing the text in the control panel etc.Torbjörn Andersson
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-09Make it possible to quit while showing in-game dialogs. (Regression fix.)Torbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2004-01-06Made sure the screen is really cleared when drawing a dialog window, plusTorbjörn Andersson
2004-01-04Adapted LavosSpawn's idea for more efficient screen updating. It stillTorbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-20Make VC6/EVC happierNicolas Bacca
2003-12-19Implemented scroll wheel handling for save/load dialogs. (This turned up aTorbjörn Andersson
2003-12-03Change Broken Sword 2 default to no subtitlesTravis Howell
2003-12-02Since all other engines have been changed to use "subtitles" instead ofTorbjörn Andersson
2003-11-25Removed some spurious semi-colons pointed out in patch #847464Torbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-15Mostly cleanup. Also prevented what would probably have been an infiniteTorbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-04Create g_logic dynamically. More moving of stuff into classes.Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
2003-11-02fixed warningsPaweł Kołodziejski