Age | Commit message (Expand) | Author |
2004-08-17 | Don't try to free text sprites with the memory manager - it uses standard | Torbjörn Andersson |
2004-06-09 | Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I | Torbjörn Andersson |
2004-05-09 | Removed the buffering of mouse and keyboard events. I don't think any of | Torbjörn Andersson |
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-28 | Renamed more OSystem methods | Max Horn |
2004-03-28 | Fixed bug I introduced in the recent cleanup: It's the screen, not the | Torbjörn Andersson |
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson |
2004-03-23 | Unify MPEG2 code even more | Max Horn |
2004-03-22 | share 'init' method, too | Max Horn |
2004-03-22 | Fix crash introduced by recent code unification. (Mind you, I'm still | Torbjörn Andersson |
2004-03-22 | some more cleanup | Max Horn |
2004-03-22 | move commong code into separate source file (more could be done, but it's a s... | Max Horn |
2004-03-21 | Unify a bit more... | Max Horn |
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca |
2004-03-01 | Fix from Roever for bug #892827 | James Brown |
2004-03-01 | Add fix for error at end of sword2demo (From eriktorbjorn) | Travis Howell |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca |
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn |
2004-02-21 | unified code a little | Max Horn |
2004-02-15 | Proper handling of BS2 cutscene lead-outs, plus some other minor fixes. | Torbjörn Andersson |
2004-02-14 | Paint the overlay black at the end of the movie. Not all movies fade out on | Torbjörn Andersson |
2004-02-13 | Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr... | Nicolas Bacca |
2004-02-12 | Changed the playback code to use the new "elapsed time" function instead. | Torbjörn Andersson |
2004-02-08 | More cutscene fixes from roever | Travis Howell |
2004-02-07 | Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568) | James Brown |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-30 | avoid using huge static structs - they can't be stripped, and increase the ex... | Max Horn |
2004-01-22 | whitespaces | Max Horn |
2004-01-20 | Some minor cleanups (comments and spacing), and fixed CPU usage in synced | Torbjörn Andersson |
2004-01-18 | This should make subtitles work again in "overlay" cutscene mode. | Torbjörn Andersson |
2004-01-18 | I know we're not supposed to make cleanup commits at this point, but surely | Torbjörn Andersson |
2004-01-18 | Don't allow overlapping voice in cutscenes. Fixes crash in carib cutscene. | James Brown |
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown |
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support (default... | James Brown |
2004-01-14 | I wanted to Valgrind the cutscene code, so I had to fix the warnings about | Torbjörn Andersson |
2004-01-13 | cut down pointless header interdependencies | Max Horn |
2004-01-13 | Moved some methods into class AnimationState (where they really belong - nice... | Max Horn |
2004-01-13 | Some more formatting cleanups. Made the Ogg file handle part of the | Torbjörn Andersson |
2004-01-13 | Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some | Torbjörn Andersson |
2004-01-13 | added legal header; fixed incorrect fscanf use; C++ification (the code still ... | Max Horn |
2004-01-12 | Initial libmpeg2 cutscene support based on patch #874510. | James Brown |