aboutsummaryrefslogtreecommitdiff
path: root/sword2/driver/animation.cpp
AgeCommit message (Expand)Author
2004-08-17Don't try to free text sprites with the memory manager - it uses standardTorbjörn Andersson
2004-06-09Cleaned up the palette handling a bit. Renamed _palCopy to _palette since ITorbjörn Andersson
2004-05-09Removed the buffering of mouse and keyboard events. I don't think any ofTorbjörn Andersson
2004-05-01Simplified the handling of sound effects. It's not necessary for the driverTorbjörn Andersson
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-28Fixed bug I introduced in the recent cleanup: It's the screen, not theTorbjörn Andersson
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
2004-03-23Unify MPEG2 code even moreMax Horn
2004-03-22share 'init' method, tooMax Horn
2004-03-22Fix crash introduced by recent code unification. (Mind you, I'm stillTorbjörn Andersson
2004-03-22some more cleanupMax Horn
2004-03-22move commong code into separate source file (more could be done, but it's a s...Max Horn
2004-03-21Unify a bit more...Max Horn
2004-03-04Apply patch #907359 : Broken Sword videos improved frameskipNicolas Bacca
2004-03-01Fix from Roever for bug #892827James Brown
2004-03-01Add fix for error at end of sword2demo (From eriktorbjorn)Travis Howell
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-22Avoid deadlock in MPEG-2 cutscenes + slow devicesNicolas Bacca
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-02-21unified code a littleMax Horn
2004-02-15Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.Torbjörn Andersson
2004-02-14Paint the overlay black at the end of the movie. Not all movies fade out onTorbjörn Andersson
2004-02-13Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...Nicolas Bacca
2004-02-12Changed the playback code to use the new "elapsed time" function instead.Torbjörn Andersson
2004-02-08More cutscene fixes from roeverTravis Howell
2004-02-07Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568)James Brown
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-30avoid using huge static structs - they can't be stripped, and increase the ex...Max Horn
2004-01-22whitespacesMax Horn
2004-01-20Some minor cleanups (comments and spacing), and fixed CPU usage in syncedTorbjörn Andersson
2004-01-18This should make subtitles work again in "overlay" cutscene mode.Torbjörn Andersson
2004-01-18I know we're not supposed to make cleanup commits at this point, but surelyTorbjörn Andersson
2004-01-18Don't allow overlapping voice in cutscenes. Fixes crash in carib cutscene.James Brown
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown
2004-01-17Update BS2 cutscene player with changes from roever: overlay support (default...James Brown
2004-01-14I wanted to Valgrind the cutscene code, so I had to fix the warnings aboutTorbjörn Andersson
2004-01-13cut down pointless header interdependenciesMax Horn
2004-01-13Moved some methods into class AnimationState (where they really belong - nice...Max Horn
2004-01-13Some more formatting cleanups. Made the Ogg file handle part of theTorbjörn Andersson
2004-01-13Moved the rest of the MoviePlayer class into animation.cpp/.h, plus someTorbjörn Andersson
2004-01-13added legal header; fixed incorrect fscanf use; C++ification (the code still ...Max Horn
2004-01-12Initial libmpeg2 cutscene support based on patch #874510.James Brown