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path: root/sword2/driver/d_draw.h
AgeCommit message (Expand)Author
2004-01-12Initial libmpeg2 cutscene support based on patch #874510.James Brown
2004-01-09Fix a harmless clipping bug (block surfaces were drawn even when theirTorbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2004-01-04Adapted LavosSpawn's idea for more efficient screen updating. It stillTorbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-05Made a separate class for the cutscene functions, removed some unused codeTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-09-27cleanupTorbjörn Andersson
2003-09-23Removed ancient version history. Much of it doesn't apply to us, and wasTorbjörn Andersson
2003-09-23Must ... make ... space ... for ... FotAQ ...Torbjörn Andersson
2003-08-28Removed the Surface class in favor of small struct specially made for theTorbjörn Andersson
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-08-17patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)Jonathan Gray
2003-07-31slightly changed version of erik's implmentation of FadeServerJonathan Gray
2003-07-28bs2 driverJonathan Gray