Age | Commit message (Expand) | Author |
2003-09-19 | cleanup | Torbjörn Andersson |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-17 | cleanup | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | pack _parallax to be on the safe side | Oliver Kiehl |
2003-09-13 | cleanup | Max Horn |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-08 | Complete rewrite of the in-game dialogs (quit, restart, settings, save and | Torbjörn Andersson |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |
2003-08-28 | Removed the Surface class in favor of small struct specially made for the | Torbjörn Andersson |
2003-08-26 | The graphics detail settings partially work now. They only affect how | Torbjörn Andersson |
2003-08-25 | Clarified the comments for our Surface class a bit. I plan on removing it | Torbjörn Andersson |
2003-08-24 | work around compiler bug in GCC 2.95.x | Max Horn |
2003-08-23 | SetPalette conflicts with an OS symbol on OS X | Max Horn |
2003-08-23 | Unstubbed the Create/Draw/DeleteSurface() functions, and removed some | Torbjörn Andersson |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |
2003-08-19 | patch #791032 from erik SWORD2: Sprite drawing (incomplete) | Jonathan Gray |
2003-08-18 | Added support for opaque surfaces (it's the default now, actually) since it | Torbjörn Andersson |
2003-08-17 | patch #790060 SWORD2: Initial graphics work from erik very nice indeed :) | Jonathan Gray |
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, s... | Max Horn |
2003-07-31 | remove bs2 specific osystem var | Jonathan Gray |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-29 | turn d_sound.cpp into class BS2Sound | Jonathan Gray |
2003-07-28 | StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on... | Max Horn |
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray |
2003-07-28 | substitute long int for LARGE_INTEGER | Jonathan Gray |
2003-07-28 | replace DWORD usage with uint32 | Jonathan Gray |
2003-07-28 | rename memory struct as well | Jonathan Gray |
2003-07-28 | rename functions with windows specific names | Jonathan Gray |
2003-07-28 | rename _mkdir | Jonathan Gray |
2003-07-28 | undefine these functions for now but in the long run we should probably renam... | Jonathan Gray |
2003-07-28 | Ooops | Travis Howell |
2003-07-28 | A few warnings | Travis Howell |
2003-07-28 | Compiles on mingw now | Travis Howell |
2003-07-28 | fixed some warnings | Max Horn |
2003-07-28 | bs2 driver | Jonathan Gray |