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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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driver
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sprite.cpp
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Author
2003-09-23
Removed unused / replaced source code. This turned out to be most of the
Torbjörn Andersson
2003-09-23
Removed ancient version history. Much of it doesn't apply to us, and was
Torbjörn Andersson
2003-09-16
Removed some unnecessary #includes and #defines.
Torbjörn Andersson
2003-09-08
Updated comment.
Torbjörn Andersson
2003-09-08
Added some code to display the subtitles for the Smacker movies, when
Torbjörn Andersson
2003-09-08
Complete rewrite of the in-game dialogs (quit, restart, settings, save and
Torbjörn Andersson
2003-08-30
Fixed sprite clipping issues, I hope.
Torbjörn Andersson
2003-08-29
Added some code to stop producing interpolation frames if the scene has
Torbjörn Andersson
2003-08-28
Removed the Surface class in favor of small struct specially made for the
Torbjörn Andersson
2003-08-27
Added code for smoothing upscaled sprites (for the highest detail setting).
Torbjörn Andersson
2003-08-26
The graphics detail settings partially work now. They only affect how
Torbjörn Andersson
2003-08-23
Unstubbed the Create/Draw/DeleteSurface() functions, and removed some
Torbjörn Andersson
2003-08-22
Added light mask support (in the demo this is most visible when walking
Torbjörn Andersson
2003-08-20
Lots of cleanup.
Torbjörn Andersson
2003-08-20
Cleaned up DrawSprite() and added scaling, based on the "line doubling"
Torbjörn Andersson
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-08-19
patch #791032 from erik SWORD2: Sprite drawing (incomplete)
Jonathan Gray
2003-07-28
substitute long int for LARGE_INTEGER
Jonathan Gray
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
bs2 driver
Jonathan Gray