Age | Commit message (Expand) | Author |
2003-09-01 | added sound handle stuff to mixer streams | Paweł Kołodziejski |
2003-09-01 | possibly fixes for not exist id stream channel | Paweł Kołodziejski |
2003-09-01 | added warkaround for not exist music stream id at appendStream call | Paweł Kołodziejski |
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski |
2003-08-31 | When a fading music channel is freed to make room for new music, or when a | Torbjörn Andersson |
2003-08-31 | No longer assume that all sound effects are 22 kHz. Some are 11 kHz. | Torbjörn Andersson |
2003-08-31 | Cleaned up StreamCompMusic(), including some untested endian-fixes. | Torbjörn Andersson |
2003-08-31 | fix compilation | Jonathan Gray |
2003-08-30 | BS2 crashed because it passed a buffer of uneven length to the mixer. This | Torbjörn Andersson |
2003-08-30 | fixed not cleared sound handle for music | Paweł Kołodziejski |
2003-08-30 | ah | Paweł Kołodziejski |
2003-08-30 | revert id handle stuff | Paweł Kołodziejski |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |
2003-08-30 | Fixed sprite clipping issues, I hope. | Torbjörn Andersson |
2003-08-29 | Added some code to stop producing interpolation frames if the scene has | Torbjörn Andersson |
2003-08-28 | Removed the Surface class in favor of small struct specially made for the | Torbjörn Andersson |
2003-08-28 | Cleanup | Torbjörn Andersson |
2003-08-28 | Fixed format string error. | Torbjörn Andersson |
2003-08-27 | Added code for smoothing upscaled sprites (for the highest detail setting). | Torbjörn Andersson |
2003-08-27 | Unstubbed DimPalette() (used when pausing the game) and re-indented the | Torbjörn Andersson |
2003-08-27 | use file class for speech so people with clusters in different directories ge... | Jonathan Gray |
2003-08-27 | errr. this shouldn't have been committed | Joost Peters |
2003-08-27 | Basic speech code, the change in speech.cpp is needed for me, but I am afraid... | Joost Peters |
2003-08-26 | Handle the fadeNow parameter to BS2_SetPalette() so that the palette is | Torbjörn Andersson |
2003-08-26 | The graphics detail settings partially work now. They only affect how | Torbjörn Andersson |
2003-08-25 | Clarified the comments for our Surface class a bit. I plan on removing it | Torbjörn Andersson |
2003-08-25 | FadeServer() is now called from ServiceWindows(), thus eliminating the need | Torbjörn Andersson |
2003-08-24 | fix strange keyboard issues by passing the game the values it wants | Jonathan Gray |
2003-08-24 | we don't need to be told when we've hit a key | Jonathan Gray |
2003-08-24 | return read error in PlayCompSpeech for now so we get subtitles | Jonathan Gray |
2003-08-24 | work around compiler bug in GCC 2.95.x | Max Horn |
2003-08-23 | SetPalette conflicts with an OS symbol on OS X | Max Horn |
2003-08-23 | Unstubbed the Create/Draw/DeleteSurface() functions, and removed some | Torbjörn Andersson |
2003-08-22 | Added light mask support (in the demo this is most visible when walking | Torbjörn Andersson |
2003-08-22 | Only hide the mouse cursor if both the mouse animation and the luggage | Torbjörn Andersson |
2003-08-21 | -Werror cleanup, don't try to free const variables... | Jonathan Gray |
2003-08-21 | When a menu icon reaches its full size it can be drawn directly, without | Torbjörn Andersson |
2003-08-20 | Draw combined cursor properly. Thanks to joost for finding out that the | Oliver Kiehl |
2003-08-20 | Lots of cleanup. | Torbjörn Andersson |
2003-08-20 | Initial (slightly buggy) support for "luggage" mouse cursors, i.e. cursors | Torbjörn Andersson |
2003-08-20 | fix warning (properly initialise 2 dimensional arrays) | Joost Peters |
2003-08-20 | Applied a different fix for the mouse offset problem. As far as I can tell, | Torbjörn Andersson |
2003-08-20 | Removed some memset()s that I added earlier out of paranoia. Added a FIXME | Torbjörn Andersson |
2003-08-20 | SetMenuIcon(), other stubs in menu.cpp will have to be done for things to be ... | Jonathan Gray |
2003-08-20 | correction from olki that fixes mouse y offset being too high | Jonathan Gray |
2003-08-20 | Cleaned up DrawSprite() and added scaling, based on the "line doubling" | Torbjörn Andersson |
2003-08-20 | This should fix the crash in the demo when you tried to walk down the | Torbjörn Andersson |
2003-08-20 | This should fix mouse cursor animations. (Actually, I hardly even looked at | Torbjörn Andersson |
2003-08-19 | preliminary cursor code. dirty, hacky and no animation yet. but at least some... | Oliver Kiehl |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |