Age | Commit message (Expand) | Author |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-04-04 | Cleanup. | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-18 | fix warning | Paweł Kołodziejski |
2004-01-09 | Removed redundant comments. | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | Even more stuff moving into Sword2Engine. I'm tempted to make a new class | Torbjörn Andersson |
2003-11-02 | More moving of stuff into classes. I had to make a few changes/cleanups to | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-09 | Some cleanups and clarifications. Mainly, we no longer refer to the | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson |
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson |
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson |
2003-09-17 | cleanup | Torbjörn Andersson |
2003-09-13 | let the interpreter use native endianess for variables -> this allows us to g... | Max Horn |
2003-09-13 | yet another endian fix | Max Horn |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray |
2003-07-28 | Compiles on mingw now | Travis Howell |
2003-07-28 | bs2 | Jonathan Gray |