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path: root/sword2/interpreter.cpp
AgeCommit message (Expand)Author
2004-11-14CleanupTorbjörn Andersson
2004-11-11Fixed comment typo. It's the pyramid bug that's dreaded, not the pyramidTorbjörn Andersson
2004-10-19Use the same REDUCE_MEMORY_USAGE trick here as in scumm/intern.hTorbjörn Andersson
2004-04-26Tweaked a few things to accommodateJamieson Christian
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
2004-04-07Added notice about how I think CP_PUSH_LOCAL_ADDR is used.Torbjörn Andersson
2004-04-07Cleanup. (Mostly to change the wording and priority of the debuggingTorbjörn Andersson
2004-03-29Cleanup.Torbjörn Andersson
2004-03-28Fixed paramters to match format string.Torbjörn Andersson
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-10I forgot this in the previous cleanup.Torbjörn Andersson
2004-01-10cleanupTorbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2003-12-29tiny cleanupTorbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-20Make VC6/EVC happierNicolas Bacca
2003-12-17cleanupTorbjörn Andersson
2003-12-14Mostly cleanups, but I believe this also fixes an endian problem in theTorbjörn Andersson
2003-11-29Clarified comment about the elevator script bug and added a workaround forTorbjörn Andersson
2003-11-28Some formatting changes, and a few debug message corrections.Torbjörn Andersson
2003-11-27Mostly whitespace changes, but also a few modifications to the stillTorbjörn Andersson
2003-11-25Removed some spurious semi-colons pointed out in patch #847464Torbjörn Andersson
2003-11-24Removed redundant information from the opcode list. I thought having theTorbjörn Andersson
2003-11-23Added experimental (i.e. not tested) resource dumping code.Torbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-10The script engine frequently needs to pass pointers to various structuresTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-23Corrected/clarified some debug messages/commentsTorbjörn Andersson
2003-10-22Moved a few remaining pieces of the script interpreter into the Logic classTorbjörn Andersson
2003-10-21Moved some more stuff into the Logic class.Torbjörn Andersson
2003-10-19Small cleanup, and added FIXME comment.Torbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-24Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.Torbjörn Andersson
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-20Clarified commentTorbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-13cleanupMax Horn
2003-09-13let the interpreter use native endianess for variables -> this allows us to g...Max Horn
2003-09-07more endian fixesMax Horn
2003-09-07some endian fixesMax Horn
2003-07-28fixed const errorsMax Horn
2003-07-28-Werror cleanupJonathan Gray
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28big FIXMEMax Horn
2003-07-28bs2Jonathan Gray