Age | Commit message (Expand) | Author |
2004-09-08 | Fixed evil regression #2. Restarting the game, or using the "start" debug | Torbjörn Andersson |
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few m... | Max Horn |
2004-06-10 | If the 'time' parameter to displayMsg() is 0, wait until the user clicks | Torbjörn Andersson |
2004-05-09 | Removed the buffering of mouse and keyboard events. I don't think any of | Torbjörn Andersson |
2004-05-09 | My recent sound changes broke "restart". This should un-break it again. | Torbjörn Andersson |
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson |
2004-04-23 | I forgot to clear the reference counter when a resource is forcibly removed | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-18 | fix warnings | Paweł Kołodziejski |
2004-01-12 | fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjorn | Oliver Kiehl |
2004-01-11 | cleanup | Torbjörn Andersson |
2004-01-07 | Valgrind fixes. Mostly about memory not being freed when the engine is | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-03 | It was pointed out to me that we can't use the DEMO variable here, because | Torbjörn Andersson |
2003-12-29 | The game sets its own DEMO variable, so we might as well check that one as | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-17 | cleanup | Torbjörn Andersson |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-11-28 | Some formatting changes, and a few debug message corrections. | Torbjörn Andersson |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |
2003-11-23 | Added experimental (i.e. not tested) resource dumping code. | Torbjörn Andersson |
2003-11-19 | Eliminated some more references to g_sword2. I think the only thing that | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-14 | cleanup | Torbjörn Andersson |
2003-11-13 | Re-enabled the CD swapping code, after rewriting it a bit. | Torbjörn Andersson |
2003-11-11 | Slight refinement to the last patch. There are four different possibilities | Torbjörn Andersson |
2003-11-11 | Extended the "res" debugger command to print information about where the | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | Even more stuff moving into Sword2Engine. I'm tempted to make a new class | Torbjörn Andersson |
2003-11-01 | More moving of stuff into classes | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace usage... | Max Horn |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | use C++ struct naming instead of typedefs -> this fixes (or works around, wha... | Max Horn |
2003-10-03 | Some renaming (ironic in the light of Fingolfin's recent namespace | Torbjörn Andersson |