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path: root/sword2/resman.cpp
AgeCommit message (Expand)Author
2004-09-08Fixed evil regression #2. Restarting the game, or using the "start" debugTorbjörn Andersson
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-10If the 'time' parameter to displayMsg() is 0, wait until the user clicksTorbjörn Andersson
2004-05-09Removed the buffering of mouse and keyboard events. I don't think any ofTorbjörn Andersson
2004-05-09My recent sound changes broke "restart". This should un-break it again.Torbjörn Andersson
2004-05-01Simplified the handling of sound effects. It's not necessary for the driverTorbjörn Andersson
2004-04-23I forgot to clear the reference counter when a resource is forcibly removedTorbjörn Andersson
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
2004-03-04If the user has previous savegames, display a restart/restore dialog whenTorbjörn Andersson
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-18fix warningsPaweł Kołodziejski
2004-01-12fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjornOliver Kiehl
2004-01-11cleanupTorbjörn Andersson
2004-01-07Valgrind fixes. Mostly about memory not being freed when the engine isTorbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2004-01-03It was pointed out to me that we can't use the DEMO variable here, becauseTorbjörn Andersson
2003-12-29The game sets its own DEMO variable, so we might as well check that one asTorbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-17cleanupTorbjörn Andersson
2003-12-08Shut up Valgrind warnings.Torbjörn Andersson
2003-11-28Some formatting changes, and a few debug message corrections.Torbjörn Andersson
2003-11-27Mostly whitespace changes, but also a few modifications to the stillTorbjörn Andersson
2003-11-23Added experimental (i.e. not tested) resource dumping code.Torbjörn Andersson
2003-11-19Eliminated some more references to g_sword2. I think the only thing thatTorbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-15Mostly cleanup. Also prevented what would probably have been an infiniteTorbjörn Andersson
2003-11-14cleanupTorbjörn Andersson
2003-11-13Re-enabled the CD swapping code, after rewriting it a bit.Torbjörn Andersson
2003-11-11Slight refinement to the last patch. There are four different possibilitiesTorbjörn Andersson
2003-11-11Extended the "res" debugger command to print information about where theTorbjörn Andersson
2003-11-11Moved low-level keyboard and mouse handling to a new Input class, andTorbjörn Andersson
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-07spelling fixesJonathan Gray
2003-11-04Create g_logic dynamically. More moving of stuff into classes.Torbjörn Andersson
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-01More moving of stuff into classesTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-11Moved the text drawing stuff into a class of its own. (Adding anotherTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04removed Sword2 prefixes of most classes (made obsolete by our namespace usage...Max Horn
2003-10-04added namespace Sword2Max Horn
2003-10-03use C++ struct naming instead of typedefs -> this fixes (or works around, wha...Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson