Age | Commit message (Expand) | Author |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-18 | fix warnings | Paweł Kołodziejski |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-05 | Changed some memmove()s to memcpy(), since the memory areas were not | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-20 | Make VC6/EVC happier | Nicolas Bacca |
2003-12-17 | fixed warning | Paweł Kołodziejski |
2003-12-17 | cleanup | Torbjörn Andersson |
2003-11-25 | Removed extra bars/node stuff since it was never used. From what I | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-01 | whitespace changes | Torbjörn Andersson |
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson |
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson |
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson |
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson |
2003-09-20 | Cleanup. I removed the PLOT_PATHS blocks since they depended on some | Torbjörn Andersson |
2003-09-19 | cleanup | Max Horn |
2003-09-13 | and another endian fix | Oliver Kiehl |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | let the interpreter use native endianess for variables -> this allows us to g... | Max Horn |
2003-09-13 | endian fix for walk data | Max Horn |
2003-09-12 | cleanup | Max Horn |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-28 | fix shadow'd vars | Jonathan Gray |
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray |
2003-07-28 | Compiles on mingw now | Travis Howell |
2003-07-28 | fixed yet more warnings | Max Horn |
2003-07-28 | bs2 | Jonathan Gray |