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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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router.cpp
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Author
2003-12-20
Make VC6/EVC happier
Nicolas Bacca
2003-12-17
fixed warning
Paweł Kołodziejski
2003-12-17
cleanup
Torbjörn Andersson
2003-11-25
Removed extra bars/node stuff since it was never used. From what I
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-11
Moved low-level keyboard and mouse handling to a new Input class, and
Torbjörn Andersson
2003-11-08
Moved more stuff into classes, changed some static allocation to dynamic,
Torbjörn Andersson
2003-11-07
spelling fixes
Jonathan Gray
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-12
Moved the "router" code into a new Router class. I'm hoping this is
Torbjörn Andersson
2003-10-05
Made a separate class for the cutscene functions, removed some unused code
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-10-01
whitespace changes
Torbjörn Andersson
2003-09-30
Moved the memory manager functions into an object of its own (and enabled
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-24
Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.
Torbjörn Andersson
2003-09-20
Cleanup. I removed the PLOT_PATHS blocks since they depended on some
Torbjörn Andersson
2003-09-19
cleanup
Max Horn
2003-09-13
and another endian fix
Oliver Kiehl
2003-09-13
cleanup
Max Horn
2003-09-13
let the interpreter use native endianess for variables -> this allows us to g...
Max Horn
2003-09-13
endian fix for walk data
Max Horn
2003-09-12
cleanup
Max Horn
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-28
fix shadow'd vars
Jonathan Gray
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
fixed yet more warnings
Max Horn
2003-07-28
bs2
Jonathan Gray