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2003-10-04added namespace Sword2Max Horn
svn-id: r10581
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
suggestion, but I prepared the patch long before reading the mail :-). Also, the remaining parts of the control panel etc. have been moved into a class of their own. This is still work in progress. I'm well aware that some of the classes aren't as well separated as they ought to be, and that using global variables to keep track of the different classes probably isn't pretty. svn-id: r10561
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
svn-id: r10514
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
svn-id: r10499
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
svn-id: r10496
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
message functions with our own. We still need to go through them and assign sensible debug levels to them. svn-id: r10422
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
but say who added what when. (No disrespect intended, but this information means very little to us.) svn-id: r10413
2003-09-24Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.Torbjörn Andersson
svn-id: r10391
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
svn-id: r10350
2003-09-20cleanupTorbjörn Andersson
svn-id: r10333
2003-09-17added a static method setDefaultDirectory to class File; used this to ↵Max Horn
simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes svn-id: r10278
2003-09-13some more endian fixesOliver Kiehl
svn-id: r10224
2003-09-09Simplified the code to decide whether to use speech1.clu or speech2.cluTorbjörn Andersson
since res_man.WhichCd() appears to be working now. svn-id: r10121
2003-08-31support having speech clusters named speech1.clu and speech2.clu cd.bin is ↵Jonathan Gray
needed if you want to use this scheme svn-id: r9937
2003-08-27use file class for speech so people with clusters in different directories ↵Jonathan Gray
get to hear sound as well svn-id: r9875
2003-08-27Basic speech code, the change in speech.cpp is needed for me, but I am ↵Joost Peters
afraid it might break "speech.clu opening" for someone else..I'm confused as to how this all works. heh. Anyway, if you hear no voices: this is probably where to look. svn-id: r9871
2003-08-24be more tolerant of files being in different spots, and living on case ↵Jonathan Gray
sensitive filesystems svn-id: r9846
2003-08-24correct slashes in pathsJonathan Gray
svn-id: r9844
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
besides this way all our engines start with an "s" ;) svn-id: r9301
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray
svn-id: r9280
2003-07-28StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework ↵Max Horn
on OS X) svn-id: r9248
2003-07-28fix some VC7 warningsJonathan Gray
svn-id: r9240
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
svn-id: r9237
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
svn-id: r9229
2003-07-28A few warningsTravis Howell
svn-id: r9224
2003-07-28Compiles on mingw nowTravis Howell
svn-id: r9222
2003-07-28fixed yet more warningsMax Horn
svn-id: r9220
2003-07-28bs2Jonathan Gray
svn-id: r9211