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path: root/tools/create_lure/create_lure_dat.cpp
AgeCommit message (Expand)Author
2007-09-30Bugfix to italian tick handler offsetsPaul Gilbert
2007-09-29Added a hack for the tools to allow building on MinGW with SDL backend. (see ...Johannes Schickel
2007-09-28Bugfix to extract correct hotspot offsets list for Italian versionPaul Gilbert
2007-09-26Endian fixMax Horn
2007-09-26Some code formatting correctionsMax Horn
2007-09-24Silenced the compiler warningsSven Hesse
2007-09-23Added support for multiple languages, with added resources for Italian versio...Paul Gilbert
2007-09-20FIxed some warnings, cleanupMax Horn
2007-08-12Added description data for game soundsPaul Gilbert
2007-06-22Added missing scripts and animations for remainder of game, as well as missin...Paul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-29Added talk script offset field to hotspot resourcesPaul Gilbert
2007-04-22Added animations for player transformation into Selana and freewing GoewinPaul Gilbert
2007-04-18Bugfix for original game inter-room routes that could get your sidekick stuck...Paul Gilbert
2007-04-14Added fix to set tinderbox to be in the smithy, and added animation needed fo...Paul Gilbert
2007-03-06Added extra animation entries needed for BlacksmithPaul Gilbert
2007-02-26Added extra talk records needed by NPC opcode 29, which lets the script engin...Paul Gilbert
2007-02-22Added missing parameter in command line helpPaul Gilbert
2006-09-07Added method to store a list of English words needed by the game enginePaul Gilbert
2006-08-27Added code for including room header flags and supported actionsPaul Gilbert
2006-08-07Removed stripping of high two bits of hotspot name and desc field string IdsPaul Gilbert
2006-07-23Initial commit of tool to create lure.dat filePaul Gilbert