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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "engines/engine.h"
#include "common/config-manager.h"
#include "common/str.h"
#include "common/system.h"
#include "common/util.h"
#include "audio/mididrv.h"
#include "audio/musicplugin.h"
#include "common/translation.h"
const byte MidiDriver::_mt32ToGm[128] = {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
};
const byte MidiDriver::_gmToMt32[128] = {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
5, 1, 2, 7, 3, 5, 16, 21, 22, 101, 101, 97, 104, 103, 102, 20, // 0x
8, 9, 11, 12, 14, 15, 87, 15, 59, 60, 61, 62, 67, 44, 79, 23, // 1x
64, 67, 66, 70, 68, 69, 28, 31, 52, 54, 55, 56, 49, 51, 57, 112, // 2x
48, 50, 45, 26, 34, 35, 45, 122, 89, 90, 94, 81, 92, 95, 24, 25, // 3x
80, 78, 79, 78, 84, 85, 86, 82, 74, 72, 76, 77, 110, 107, 108, 76, // 4x
47, 44, 111, 45, 44, 34, 44, 30, 32, 33, 88, 34, 35, 35, 38, 33, // 5x
41, 36, 100, 37, 40, 34, 43, 40, 63, 21, 99, 105, 103, 86, 55, 84, // 6x
101, 103, 100, 120, 117, 113, 99, 128, 128, 128, 128, 124, 123, 128, 128, 128, // 7x
};
static const uint32 GUIOMapping[] = {
MT_PCSPK, Common::GUIO_MIDIPCSPK,
MT_CMS, Common::GUIO_MIDICMS,
MT_PCJR, Common::GUIO_MIDIPCJR,
MT_ADLIB, Common::GUIO_MIDIADLIB,
MT_C64, Common::GUIO_MIDIC64,
MT_AMIGA, Common::GUIO_MIDIAMIGA,
MT_APPLEIIGS, Common::GUIO_MIDIAPPLEIIGS,
MT_TOWNS, Common::GUIO_MIDITOWNS,
MT_PC98, Common::GUIO_MIDIPC98,
MT_GM, Common::GUIO_MIDIGM,
MT_MT32, Common::GUIO_MIDIMT32,
0, 0
};
uint32 MidiDriver::musicType2GUIO(uint32 musicType) {
uint32 res = 0;
for (int i = 0; GUIOMapping[i] || GUIOMapping[i + 1]; i += 2) {
if (musicType == GUIOMapping[i] || musicType == (uint32)-1)
res |= GUIOMapping[i + 1];
}
return res;
}
bool MidiDriver::_forceTypeMT32 = false;
MusicType MidiDriver::getMusicType(MidiDriver::DeviceHandle handle) {
if (_forceTypeMT32)
return MT_MT32;
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle())
return d->getMusicType();
}
}
}
return MT_INVALID;
}
Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType type) {
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle()) {
if (type == kDriverName)
return d->getMusicDriverName();
else if (type == kDriverId)
return d->getMusicDriverId();
else if (type == kDeviceId)
return d->getCompleteId();
else
return Common::String("auto");
}
}
}
}
return Common::String("auto");
}
MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// Query the selected music device (defaults to MT_AUTO device).
DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver"));
_forceTypeMT32 = false;
// Check whether the selected music driver is compatible with the
// given flags.
switch (getMusicType(hdl)) {
case MT_PCSPK:
if (flags & MDT_PCSPK)
return hdl;
break;
case MT_PCJR:
if (flags & MDT_PCJR)
return hdl;
break;
case MT_CMS:
if (flags & MDT_CMS)
return hdl;
break;
case MT_ADLIB:
if (flags & MDT_ADLIB)
return hdl;
break;
case MT_C64:
if (flags & MDT_C64)
return hdl;
break;
case MT_AMIGA:
if (flags & MDT_AMIGA)
return hdl;
break;
case MT_APPLEIIGS:
if (flags & MDT_APPLEIIGS)
return hdl;
break;
case MT_TOWNS:
if (flags & MDT_TOWNS)
return hdl;
break;
case MT_PC98:
if (flags & MDT_PC98)
return hdl;
break;
case MT_GM:
case MT_GS:
case MT_MT32:
if (flags & MDT_MIDI)
return hdl;
break;
case MT_NULL:
return hdl;
default:
break;
}
// If the selected driver did not match the flags setting,
// we try to determine a suitable and "optimal" music driver.
const MusicPlugin::List p = MusicMan.getPlugins();
// If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be
// detected since they are hard coded and cannot be disabled.
for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) {
if ((flags & MDT_MIDI) && (l == 1)) {
// If a preferred MT32 or GM device has been selected that device gets returned
if (flags & MDT_PREFER_MT32)
hdl = getDeviceHandle(ConfMan.get("mt32_device"));
else if (flags & MDT_PREFER_GM)
hdl = getDeviceHandle(ConfMan.get("gm_device"));
else
hdl = getDeviceHandle("auto");
const MusicType type = getMusicType(hdl);
// If have a "Don't use GM/MT-32" setting we skip this part and jump
// to AdLib, PC Speaker etc. detection right away.
if (type != MT_NULL) {
if (type != MT_AUTO && type != MT_INVALID) {
if (flags & MDT_PREFER_MT32)
// If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h)
_forceTypeMT32 = true;
return hdl;
}
// If we have no specific device selected (neither in the scummvm nor in the game domain)
// and no preferred MT32 or GM device selected we arrive here.
// If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator)
if (flags & MDT_PREFER_MT32) {
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == MT_MT32)
return d->getHandle();
}
}
}
// Now we default to the first available device with music type 'MT_GM'
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == MT_GM || d->getMusicType() == MT_GS)
return d->getHandle();
}
}
}
}
MusicType tp = MT_AUTO;
if (flags & MDT_TOWNS)
tp = MT_TOWNS;
else if (flags & MDT_PC98)
tp = MT_PC98;
else if (flags & MDT_ADLIB)
tp = MT_ADLIB;
else if (flags & MDT_PCJR)
tp = MT_PCJR;
else if (flags & MDT_PCSPK)
tp = MT_PCSPK;
else if (flags & MDT_C64)
tp = MT_C64;
else if (flags & MDT_AMIGA)
tp = MT_AMIGA;
else if (flags & MDT_APPLEIIGS)
tp = MT_APPLEIIGS;
else if (l == 0)
// if we haven't tried to find a MIDI device yet we do this now.
continue;
else
tp = MT_AUTO;
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == tp)
return d->getHandle();
}
}
}
return 0;
}
MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
MidiDriver *driver = 0;
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId()))
(**m)->createInstance(&driver, handle);
}
return driver;
}
MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &identifier) {
const MusicPlugin::List p = MusicMan.getPlugins();
if (p.begin() == p.end())
error("Music plugins must be loaded prior to calling this method");
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
// The music driver id isn't unique, but it will match
// driver's first device. This is useful when selecting
// the driver from the command line.
if (identifier.equals(d->getMusicDriverId()) || identifier.equals(d->getCompleteId()) || identifier.equals(d->getCompleteName())) {
return d->getHandle();
}
}
}
return 0;
}
void MidiDriver::sendMT32Reset() {
static const byte resetSysEx[] = { 0x41, 0x10, 0x16, 0x12, 0x7F, 0x00, 0x00, 0x01, 0x00 };
sysEx(resetSysEx, sizeof(resetSysEx));
g_system->delayMillis(100);
}
void MidiDriver::sendGMReset() {
static const byte resetSysEx[] = { 0x7E, 0x7F, 0x09, 0x01 };
sysEx(resetSysEx, sizeof(resetSysEx));
g_system->delayMillis(100);
}
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