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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef SDL_COMMON_H
#define SDL_COMMON_H

#if defined(__SYMBIAN32__)
#include <esdl\SDL.h>
#else
#include <SDL.h>
#endif

#include "backends/modular-backend.h"
#include "backends/graphics/sdl/sdl-graphics.h"

class OSystem_SDL : public ModularBackend {
public:
	OSystem_SDL();
	virtual ~OSystem_SDL();

	virtual void initBackend();

	// Define all hardware keys for keymapper
	virtual Common::HardwareKeySet *getHardwareKeySet();

	// Quit
	virtual void quit(); // overloaded by CE backend

	void deinit();

	virtual void setWindowCaption(const char *caption);

	virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
	virtual Common::SeekableReadStream *createConfigReadStream();
	virtual Common::WriteStream *createConfigWriteStream();

	SdlGraphicsManager *getGraphicsManager();

	virtual bool pollEvent(Common::Event &event);

protected:
	bool _inited;

	void setupIcon();
};

#endif