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/* ScummVM - Scumm Interpreter
* Copyright (C) 2005 The ScummVM project
* Copyright (C) 2005 Joost Peters PSP Backend
* Copyright (C) 2005 Thomas Mayer PSP Backend
* Copyright (C) 2005 Paolo Costabel PSP Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include <pspkernel.h>
#include <pspdebug.h>
#include <stdlib.h>
#include <string.h>
#define REAL_MAIN
#include <common/stdafx.h>
#include <common/scummsys.h>
#include <base/engine.h>
#include <base/gameDetector.h>
#include <base/plugins.h>
#include <pspgu.h>
#include "./trace.h"
PSP_MODULE_INFO("SCUMMVM-PSP", 0x1000, 1, 1);
/* Define the main thread's attribute value (optional) */
PSP_MAIN_THREAD_ATTR(/*THREAD_ATTR_USER | THREAD_ATTR_VFPU*/ 0);
/* global quit flag, this is used to let the VM engine shutdown properly */
bool g_quit = false;
void MyExceptionHandler(PspDebugRegBlock *regs) {
/* Do normal initial dump, setup screen etc */
pspDebugScreenInit();
pspDebugScreenSetBackColor(0x00FF0000);
pspDebugScreenSetTextColor(0xFFFFFFFF);
pspDebugScreenClear();
pspDebugScreenPrintf("Exception Details:\n");
pspDebugDumpException(regs);
while (1) ;
}
/* Exit callback */
SceKernelCallbackFunction exit_callback(int /*arg1*/, int /*arg2*/, void * /*common*/) {
g_quit = true; //Set g_quit so our backend can shutdown the VM
sceKernelDelayThread(1000);
return 0;
}
/* Callback thread */
int CallbackThread(SceSize /*size*/, void *arg) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", (SceKernelCallbackFunction)exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void)
{
int thid = 0;
thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
if(thid >= 0)
{
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
extern "C" int scummvm_main(int argc, char *argv[]);
int main(void)
{
//PSPDebugTrace("Init debug screen\n");
pspDebugScreenInit();
//PSPDebugTrace("Setup callbacks\n");
SetupCallbacks();
//install exception handler
pspDebugInstallErrorHandler(MyExceptionHandler);
//check if the save directory exists
SceUID fd = sceIoDopen(SCUMMVM_SAVEPATH);
if (fd < 0) {
//No? then let's create it.
sceIoMkdir(SCUMMVM_SAVEPATH, 0777);
} else {
//it exists, so close it again.
sceIoDclose(fd);
}
static char *argv[] = { "scummvm", "--force-1x-overlay", NULL };
static int argc = sizeof(argv)/sizeof(char *)-1;
scummvm_main(argc, argv);
sceKernelSleepThread();
return 0;
}
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