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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005 The ScummVM project
+ * Copyright (C) 2005 Joost Peters PSP Backend
+ * Copyright (C) 2005 Thomas Mayer PSP Backend
+ * Copyright (C) 2005 Paolo Costabel PSP Backend
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include <pspkernel.h>
+#include <pspdebug.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define REAL_MAIN
+#include <common/stdafx.h>
+#include <common/scummsys.h>
+#include <base/engine.h>
+#include <base/gameDetector.h>
+#include <base/plugins.h>
+
+#include <pspgu.h>
+#include "./trace.h"
+
+PSP_MODULE_INFO("SCUMMVM-PSP", 0x1000, 1, 1);
+
+/* Define the main thread's attribute value (optional) */
+PSP_MAIN_THREAD_ATTR(/*THREAD_ATTR_USER | THREAD_ATTR_VFPU*/ 0);
+
+/* global quit flag, this is used to let the VM engine shutdown properly */
+bool g_quit = false;
+
+void MyExceptionHandler(PspDebugRegBlock *regs) {
+ /* Do normal initial dump, setup screen etc */
+
+ pspDebugScreenInit();
+
+ pspDebugScreenSetBackColor(0x00FF0000);
+ pspDebugScreenSetTextColor(0xFFFFFFFF);
+ pspDebugScreenClear();
+
+ pspDebugScreenPrintf("Exception Details:\n");
+ pspDebugDumpException(regs);
+
+ while (1) ;
+}
+
+
+/* Exit callback */
+SceKernelCallbackFunction exit_callback(int /*arg1*/, int /*arg2*/, void * /*common*/) {
+ g_quit = true; //Set g_quit so our backend can shutdown the VM
+ sceKernelDelayThread(1000);
+ return 0;
+}
+
+/* Callback thread */
+int CallbackThread(SceSize /*size*/, void *arg) {
+ int cbid;
+
+ cbid = sceKernelCreateCallback("Exit Callback", (SceKernelCallbackFunction)exit_callback, NULL);
+ sceKernelRegisterExitCallback(cbid);
+
+ sceKernelSleepThreadCB();
+ return 0;
+}
+
+/* Sets up the callback thread and returns its thread id */
+int SetupCallbacks(void)
+{
+ int thid = 0;
+
+ thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
+ if(thid >= 0)
+ {
+ sceKernelStartThread(thid, 0, 0);
+ }
+
+ return thid;
+}
+
+
+extern "C" int scummvm_main(int argc, char *argv[]);
+
+int main(void)
+{
+ //PSPDebugTrace("Init debug screen\n");
+ pspDebugScreenInit();
+
+ //PSPDebugTrace("Setup callbacks\n");
+ SetupCallbacks();
+
+ //install exception handler
+ pspDebugInstallErrorHandler(MyExceptionHandler);
+
+ //check if the save directory exists
+ SceUID fd = sceIoDopen(SCUMMVM_SAVEPATH);
+ if (fd < 0) {
+ //No? then let's create it.
+ sceIoMkdir(SCUMMVM_SAVEPATH, 0777);
+ } else {
+ //it exists, so close it again.
+ sceIoDclose(fd);
+ }
+
+ static char *argv[] = { "scummvm", "--force-1x-overlay", NULL };
+ static int argc = sizeof(argv)/sizeof(char *)-1;
+
+ scummvm_main(argc, argv);
+
+ sceKernelSleepThread();
+
+ return 0;
+}
+