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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
 */

#include "graph.h"

namespace Avalanche {

const integer ttp = 81920;
const integer borland = xorput;
const integer mb1 = 2; /* 2 */
const integer mb2 = 4; /* 4 */

integer gd, gm;
pointer p;
word s;

void mblit() {
	byte bit;
	longint st;
	st = ttp;
	for (bit = 0; bit <= 3; bit ++) {
		port[0x3c4] = mb1;
		portw[0x3ce] = copyput * 256 + 3;
		portw[0x3ce] = 0x205;
		port[0x3ce] = 0x8;
		port[0x3c5] = 1 << bit;
		port[0x3cf] = bit;
		move(mem[longint(0xa000)*st], mem[0xa000 * 0], 7200);
	}
}

int main(int argc, const char *argv[]) {
	pio_initialize(argc, argv);
	gd = 3;
	gm = 0;
	initgraph(gd, gm, "");
	settextstyle(1, 0, 7);
	for (gd = 0; gd <= 1; gd ++) {
		setactivepage(gd);
		setcolor(6 * gd + 6);
		outtextxy(0, 0, chr(65 + gd));
	}
	s = imagesize(0, 0, 90, 90);
	setactivepage(0);
	getmem(p, s);
	getimage(0, 0, 90, 90, p);
	putimage(100, 100, p, 0);
	setactivepage(1);
	getimage(0, 0, 90, 90, p);
	setactivepage(0);
	putimage(100, 100, p, borland);
	mblit();
	return EXIT_SUCCESS;
}

} // End of namespace Avalanche.