1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BLADERUNNER_KIA_SECTION_CRIME_H
#define BLADERUNNER_KIA_SECTION_CRIME_H
#include "bladerunner/shape.h"
#include "bladerunner/ui/kia_section_base.h"
namespace BladeRunner {
class ActorClues;
class BladeRunnerEngine;
class UIContainer;
class UIImagePicker;
class UIScrollBox;
class KIASectionCrimes : public KIASectionBase {
struct Clue
{
int clueId;
int actorId;
};
protected:
UIContainer *_uiContainer;
// void (__cdecl **scrollboxCallback)(int, UIScrollBoxStruc *, int, int);
int _isOpen;
int *_list;
UIImagePicker *_uiImagePicker;
UIScrollBox *_cluesScrollbox;
ActorClues *_clues;
int _clueInfoCount;
Clue _clueInfo[1000];
int _selectedCrimeId;
int _crimesFoundCount;
int *_crimeIsKnown;
int _selectedSuspectId;
int _suspectsFoundCount;
int *_suspectIsKnown;
int *_suspectHasIdentity;
int _mouseX;
int _mouseY;
int _suspectPhotoShapeId;
int _field_15;
Shape _shape;
public:
KIASectionCrimes(BladeRunnerEngine *vm);
~KIASectionCrimes();
void saveToLog() {}
void loadFromLog() {}
protected:
};
} // End of namespace BladeRunner
#endif
|