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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
*/
#include "cge2/detection.h"
namespace CGE2 {
bool CGE2MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc)
*engine = new CGE2::CGE2Engine(syst, desc);
return desc != 0;
}
bool CGE2MetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup);
}
const ADGameDescription *CGE2MetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
static ADGameDescription desc;
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
if (file->getName().equalsIgnoreCase("lang.eng")) {
Common::File dataFile;
if (!dataFile.open(*file))
continue;
desc.gameid = "sfinx";
desc.extra = "Sfinx English Alfa v0.1";
desc.language = Common::EN_ANY;
desc.platform = Common::kPlatformDOS;
desc.flags = ADGF_NO_FLAGS;
desc.guioptions = GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF);
return (const ADGameDescription *)&desc;
}
}
return 0;
}
} // End of namespace CGE2
#if PLUGIN_ENABLED_DYNAMIC(CGE2)
REGISTER_PLUGIN_DYNAMIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine);
#else
REGISTER_PLUGIN_STATIC(CGE2, PLUGIN_TYPE_ENGINE, CGE2::CGE2MetaEngine);
#endif
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