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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef FULLPIPE_UTILS_H
#define FULLPIPE_UTILS_H
#include "common/hash-str.h"
#include "common/array.h"
namespace Fullpipe {
class CObject;
typedef Common::HashMap<Common::String, int, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ClassMap;
class MfcArchive : public Common::File {
ClassMap _classMap;
Common::Array<CObject *> _objectMap;
Common::Array<int> _objectIdMap;
int _lastIndex;
int _level;
public:
MfcArchive();
char *readPascalString(bool twoByte = false);
int readCount();
CObject *parseClass(bool *isCopyReturned);
CObject *readClass();
void incLevel() { _level++; }
void decLevel() { _level--; }
int getLevel() { return _level; }
};
} // End of namespace Fullpipe
#endif /* FULLPIPE_UTILS_H */
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