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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "gob/console.h"
#include "gob/gob.h"
#include "gob/inter.h"
namespace Gob {
GobConsole::GobConsole(GobEngine *vm) : GUI::Debugger(), _vm(vm) {
DCmd_Register("var", WRAP_METHOD(GobConsole, Cmd_Var));
}
GobConsole::~GobConsole() {
}
void GobConsole::preEnter() {
}
void GobConsole::postEnter() {
}
bool GobConsole::Cmd_Var(int argc, const char **argv) {
if (argc == 1) {
DebugPrintf("Usage: var <var> (<value>)\n");
return true;
}
uint32 varNum = atoi(argv[1]);
if (argc > 2) {
uint32 varVal = atoi(argv[2]);
_vm->_inter->_variables->writeVar32(varNum, varVal);
}
DebugPrintf("%d = %d\n", varNum, _vm->_inter->_variables->readVar32(varNum));
return true;
}
} // End of namespace Gob
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