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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v2.h"
namespace Kyra {
int KyraEngine_v2::o2_getCharacterX(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterX(%p) ()", (const void *)script);
return _mainCharacter.x1;
}
int KyraEngine_v2::o2_getCharacterY(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterY(%p) ()", (const void *)script);
return _mainCharacter.y1;
}
int KyraEngine_v2::o2_getCharacterFacing(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterFacing(%p) ()", (const void *)script);
return _mainCharacter.facing;
}
int KyraEngine_v2::o2_getCharacterScene(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterScene(%p) ()", (const void *)script);
return _mainCharacter.sceneId;
}
int KyraEngine_v2::o2_trySceneChange(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 1;
int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 0;
if (success) {
_emc->init(script, script->dataPtr);
_unk4 = 0;
_unk3 = -1;
_unk5 = 1;
return 0;
} else {
return (_unk4 != 0) ? 1 : 0;
}
}
int KyraEngine_v2::o2_moveCharacter(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_moveCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
moveCharacter(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
} // end of namespace Kyra
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