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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mutationofjb/commands/definestructcommand.h"
#include "mutationofjb/script.h"
#include "mutationofjb/game.h"
#include "common/debug.h"
/** @file
* "DEFINE_STRUCT " <numItemGroups> " " <context> " " <objectId> " " <colorString> <CRLF>
* <itemGroup> { <CRLF> <itemGroup> }
*
* item ::= <questionIndex> " " <responseIndex> " " <nextGroup>
* itemGroup ::= <item> " " <item> " " <item> " " <item> " " <item>
*
* Defines the flow of an interactive conversation.
*
* Every item group consists of 5 conversation items.
* "questionIndex" and "responseIndex" specify what the player and the responder say when the conversation item is selected.
* They refer to the line numbers of TOSAY.GER and RESPONSE.GER, respectively.
* "nextGroup" refers to the group that follows when the conversation item is selected. A value of 0 indicates end of
* conversation.
*/
namespace MutationOfJB {
bool DefineStructCommandParser::parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) {
if (line.size() < 24 || !line.hasPrefix("DEFINE_STRUCT")) {
return false;
}
ConversationInfo convInfo;
const int numLines = atoi(line.c_str() + 14);
convInfo._context = atoi(line.c_str() + 18);
convInfo._objectId = atoi(line.c_str() + 20);
convInfo._color = Game::colorFromString(line.c_str() + 23);
for (int i = 0; i < numLines; ++i) {
Common::String convLineStr;
if (!parseCtx.readLine(convLineStr)) {
break;
}
if (convLineStr.size() != 74) {
debug("Conversation line in DEFINE_STRUCT with wrong length");
continue;
}
const char *linePtr = convLineStr.c_str();
ConversationInfo::ItemGroup convGroup;
for (int j = 0; j < 5; ++j) {
ConversationInfo::Item convItem;
convItem._question = atoi(linePtr);
linePtr += 6;
convItem._response = atoi(linePtr);
linePtr += 6;
convItem._nextGroupIndex = atoi(linePtr);
linePtr += 3;
convGroup.push_back(convItem);
}
convInfo._itemGroups.push_back(convGroup);
}
command = new DefineStructCommand(convInfo);
return true;
}
Command::ExecuteResult DefineStructCommand::execute(ScriptExecutionContext &scriptExecCtx) {
scriptExecCtx.getGameData()._conversationInfo = _conversationInfo;
return Command::Finished;
}
Common::String DefineStructCommand::debugString() const {
return "DEFINE_STRUCT <data omitted>";
}
}
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