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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/file.h"
#include "common/stream.h"
#include "sound/mixer.h"
#include "sound/midiparser.h"
#include "sound/mods/protracker.h"
#include "parallaction/sound.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
class MidiPlayer : public MidiDriver {
public:
enum {
NUM_CHANNELS = 16
};
MidiPlayer(MidiDriver *driver);
~MidiPlayer();
void play(Common::SeekableReadStream *stream);
void stop();
void pause(bool p);
void updateTimer();
void adjustVolume(int diff);
void setVolume(int volume);
int getVolume() const { return _masterVolume; }
void setLooping(bool loop) { _isLooping = loop; }
// MidiDriver interface
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; }
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
private:
static void timerCallback(void *p);
MidiDriver *_driver;
MidiParser *_parser;
uint8 *_midiData;
bool _isLooping;
bool _isPlaying;
bool _paused;
int _masterVolume;
MidiChannel *_channelsTable[NUM_CHANNELS];
uint8 _channelsVolume[NUM_CHANNELS];
Common::Mutex _mutex;
};
MidiPlayer::MidiPlayer(MidiDriver *driver)
: _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _paused(false), _masterVolume(0) {
assert(_driver);
memset(_channelsTable, 0, sizeof(_channelsTable));
for (int i = 0; i < NUM_CHANNELS; i++) {
_channelsVolume[i] = 127;
}
open();
}
MidiPlayer::~MidiPlayer() {
close();
}
void MidiPlayer::play(Common::SeekableReadStream *stream) {
if (!stream) {
stop();
return;
}
int size = stream->size();
_midiData = (uint8 *)malloc(size);
if (_midiData) {
stream->read(_midiData, size);
delete stream;
_mutex.lock();
_parser->loadMusic(_midiData, size);
_parser->setTrack(0);
_isLooping = true;
_isPlaying = true;
_mutex.unlock();
}
}
void MidiPlayer::stop() {
_mutex.lock();
if (_isPlaying) {
_isPlaying = false;
_parser->unloadMusic();
free(_midiData);
_midiData = 0;
}
_mutex.unlock();
}
void MidiPlayer::pause(bool p) {
_paused = p;
for (int i = 0; i < NUM_CHANNELS; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_paused ? 0 : _channelsVolume[i] * _masterVolume / 255);
}
}
}
void MidiPlayer::updateTimer() {
if (_paused) {
return;
}
_mutex.lock();
if (_isPlaying) {
_parser->onTimer();
}
_mutex.unlock();
}
void MidiPlayer::adjustVolume(int diff) {
setVolume(_masterVolume + diff);
}
void MidiPlayer::setVolume(int volume) {
_masterVolume = CLIP(volume, 0, 255);
_mutex.lock();
for (int i = 0; i < NUM_CHANNELS; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
}
}
_mutex.unlock();
}
int MidiPlayer::open() {
int ret = _driver->open();
if (ret == 0) {
_parser = MidiParser::createParser_SMF();
_parser->setMidiDriver(this);
_parser->setTimerRate(_driver->getBaseTempo());
_driver->setTimerCallback(this, &timerCallback);
}
return ret;
}
void MidiPlayer::close() {
stop();
_mutex.lock();
_driver->setTimerCallback(NULL, NULL);
_driver->close();
delete _driver;
_driver = 0;
_parser->setMidiDriver(NULL);
delete _parser;
_mutex.unlock();
}
void MidiPlayer::send(uint32 b) {
byte volume, ch = (byte)(b & 0xF);
switch (b & 0xFFF0) {
case 0x07B0: // volume change
volume = (byte)((b >> 16) & 0x7F);
_channelsVolume[ch] = volume;
volume = volume * _masterVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
break;
case 0x7BB0: // all notes off
if (!_channelsTable[ch]) {
// channel not yet allocated, no need to send the event
return;
}
break;
}
if (!_channelsTable[ch]) {
_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
}
if (_channelsTable[ch]) {
_channelsTable[ch]->send(b);
}
}
void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
switch (type) {
case 0x2F: // end of Track
if (_isLooping) {
_parser->jumpToTick(0);
} else {
stop();
}
break;
default:
// warning("Unhandled meta event: %02x", type);
break;
}
}
void MidiPlayer::timerCallback(void *p) {
MidiPlayer *player = (MidiPlayer *)p;
player->updateTimer();
}
DosSoundMan_ns::DosSoundMan_ns(Parallaction_ns *vm, MidiDriver *midiDriver) : SoundMan_ns(vm), _musicData1(0) {
_midiPlayer = new MidiPlayer(midiDriver);
}
DosSoundMan_ns::~DosSoundMan_ns() {
debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
delete _midiPlayer;
}
bool DosSoundMan_ns::isLocationSilent(const char *locationName) {
// these are the prefixes for location names with no background midi music
const char *noMusicPrefix[] = { "museo", "intgrottadopo", "caveau", "estgrotta", "plaza1", "endtgz", "common", 0 };
Common::String s(locationName);
for (int i = 0; noMusicPrefix[i]; i++) {
if (s.hasPrefix(noMusicPrefix[i])) {
return true;
}
}
return false;
}
void DosSoundMan_ns::playMusic() {
debugC(1, kDebugAudio, "DosSoundMan_ns_ns::playMusic()");
if (isLocationSilent(_vm->_location._name)) {
// just stop the music if this location is silent
_midiPlayer->stop();
return;
}
Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
_midiPlayer->play(stream);
_midiPlayer->setVolume(255);
}
void DosSoundMan_ns::stopMusic() {
_midiPlayer->stop();
}
void DosSoundMan_ns::pause(bool p) {
SoundMan_ns::pause(p);
_midiPlayer->pause(p);
}
void DosSoundMan_ns::playCharacterMusic(const char *character) {
if (character == NULL) {
return;
}
if (!scumm_stricmp(_vm->_location._name, "night") ||
!scumm_stricmp(_vm->_location._name, "intsushi")) {
return;
}
char *name = const_cast<char*>(character);
if (!scumm_stricmp(name, _dinoName)) {
setMusicFile("dino");
} else
if (!scumm_stricmp(name, _donnaName)) {
setMusicFile("donna");
} else
if (!scumm_stricmp(name, _doughName)) {
setMusicFile("nuts");
} else {
warning("unknown character '%s' in DosSoundMan_ns_ns::playCharacterMusic", character);
return;
}
playMusic();
}
void DosSoundMan_ns::playLocationMusic(const char *location) {
if (_musicData1 != 0) {
playCharacterMusic(_vm->_char.getBaseName());
_musicData1 = 0;
debugC(2, kDebugExec, "changeLocation: started character specific music");
}
if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) {
setMusicFile("nuts");
playMusic();
debugC(2, kDebugExec, "changeLocation: started music 'soft'");
}
if (isLocationSilent(location)) {
stopMusic();
_musicData1 = 1;
debugC(2, kDebugExec, "changeLocation: music stopped");
}
}
AmigaSoundMan_ns::AmigaSoundMan_ns(Parallaction_ns *vm) : SoundMan_ns(vm) {
_musicStream = 0;
_channels[0].data = 0;
_channels[0].dispose = false;
_channels[1].data = 0;
_channels[1].dispose = false;
_channels[2].data = 0;
_channels[2].dispose = false;
_channels[3].data = 0;
_channels[3].dispose = false;
}
AmigaSoundMan_ns::~AmigaSoundMan_ns() {
stopMusic();
stopSfx(0);
stopSfx(1);
stopSfx(2);
stopSfx(3);
}
#define AMIGABEEP_SIZE 16
#define NUM_REPEATS 60
static int8 res_amigaBeep[AMIGABEEP_SIZE] = {
0, 20, 40, 60, 80, 60, 40, 20, 0, -20, -40, -60, -80, -60, -40, -20
};
void AmigaSoundMan_ns::loadChannelData(const char *filename, Channel *ch) {
if (!scumm_stricmp("beep", filename)) {
ch->header.oneShotHiSamples = 0;
ch->header.repeatHiSamples = 0;
ch->header.samplesPerHiCycle = 0;
ch->header.samplesPerSec = 11934;
ch->header.volume = 160;
ch->data = (int8*)malloc(AMIGABEEP_SIZE * NUM_REPEATS);
int8* odata = ch->data;
for (uint i = 0; i < NUM_REPEATS; i++) {
memcpy(odata, res_amigaBeep, AMIGABEEP_SIZE);
odata += AMIGABEEP_SIZE;
}
ch->dataSize = AMIGABEEP_SIZE * NUM_REPEATS;
ch->dispose = true;
return;
}
Common::ReadStream *stream = _vm->_disk->loadSound(filename);
Audio::A8SVXDecoder decoder(*stream, ch->header, ch->data, ch->dataSize);
decoder.decode();
ch->dispose = true;
delete stream;
}
void AmigaSoundMan_ns::playSfx(const char *filename, uint channel, bool looping, int volume) {
if (channel >= NUM_AMIGA_CHANNELS) {
warning("unknown sfx channel");
return;
}
stopSfx(channel);
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel);
Channel *ch = &_channels[channel];
loadChannelData(filename, ch);
uint32 loopStart, loopEnd, flags;
if (looping) {
// the standard way to loop 8SVX audio implies use of the oneShotHiSamples and
// repeatHiSamples fields, but Nippon Safes handles loops according to flags
// set in its location scripts and always operates on the whole data.
loopStart = 0;
loopEnd = ch->header.oneShotHiSamples + ch->header.repeatHiSamples;
flags = Audio::Mixer::FLAG_LOOP;
} else {
loopStart = loopEnd = 0;
flags = 0;
}
if (volume == -1) {
volume = ch->header.volume;
}
_mixer->playRaw(Audio::Mixer::kSFXSoundType, &ch->handle, ch->data, ch->dataSize,
ch->header.samplesPerSec, flags, -1, volume, 0, loopStart, loopEnd);
}
void AmigaSoundMan_ns::stopSfx(uint channel) {
if (channel >= NUM_AMIGA_CHANNELS) {
warning("unknown sfx channel");
return;
}
if (_channels[channel].dispose) {
debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopSfx(%i)", channel);
_mixer->stopHandle(_channels[channel].handle);
free(_channels[channel].data);
_channels[channel].data = 0;
}
}
void AmigaSoundMan_ns::playMusic() {
stopMusic();
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()");
Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile);
_musicStream = Audio::makeProtrackerStream(stream);
delete stream;
debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream");
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, 255, 0, false, false);
}
void AmigaSoundMan_ns::stopMusic() {
debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()");
if (_mixer->isSoundHandleActive(_musicHandle)) {
_mixer->stopHandle(_musicHandle);
delete _musicStream;
_musicStream = 0;
}
}
void AmigaSoundMan_ns::playCharacterMusic(const char *character) {
}
void AmigaSoundMan_ns::playLocationMusic(const char *location) {
}
SoundMan_ns::SoundMan_ns(Parallaction_ns *vm) : _vm(vm) {
_mixer = _vm->_mixer;
}
void SoundMan_ns::setMusicVolume(int value) {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, value);
}
void SoundMan_ns::setMusicFile(const char *filename) {
strcpy(_musicFile, filename);
}
void SoundMan_ns::execute(int command, SoundManCommandParameter parm) {
switch (command) {
case SC_PLAYMUSIC:
if (_musicType == MUSIC_CHARACTER) playCharacterMusic((const char*)parm);
else if (_musicType == MUSIC_LOCATION) playLocationMusic((const char*)parm);
else playMusic();
break;
case SC_STOPMUSIC:
stopMusic();
break;
case SC_SETMUSICTYPE:
_musicType = (int)parm;
break;
case SC_SETMUSICFILE:
setMusicFile((const char*)parm);
break;
case SC_PLAYSFX:
playSfx((const char*)parm, _sfxChannel, _sfxLooping, _sfxVolume);
break;
case SC_STOPSFX:
stopSfx((int)parm);
break;
case SC_SETSFXCHANNEL:
_sfxChannel = (uint)parm;
break;
case SC_SETSFXLOOPING:
_sfxLooping = (bool)parm;
break;
case SC_SETSFXVOLUME:
_sfxVolume = (int)parm;
break;
case SC_PAUSE:
pause((bool)parm);
break;
}
}
} // namespace Parallaction
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