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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pegasus/sound.h"
#include "common/file.h"
#include "common/textconsole.h"
#include "audio/decoders/aiff.h"
namespace Pegasus {
SoundManager::SoundManager(PegasusEngine *vm) : _vm(vm) {
}
void SoundManager::playSound(Common::String filename, bool loop) {
SndHandle *handle = getHandle();
handle->type = kUsedHandle;
Common::File *file = new Common::File();
if (!file->open(filename.c_str()))
error("Could not open file \'%s\'", filename.c_str());
Audio::AudioStream* audStream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
if (loop)
audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream*)audStream, 0);
if (audStream)
_vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &handle->handle, audStream);
}
SndHandle *SoundManager::getHandle() {
for (int i = 0; i < SOUND_HANDLES; i++) {
if (_handles[i].type == kFreeHandle)
return &_handles[i];
if (!_vm->_mixer->isSoundHandleActive(_handles[i].handle)) {
_handles[i].type = kFreeHandle;
return &_handles[i];
}
}
error("SoundManager::getHandle(): Too many sound handles");
return NULL;
}
bool SoundManager::isPlaying() {
for (int i = 0; i < SOUND_HANDLES; i++)
if (_handles[i].type == kUsedHandle)
if (_vm->_mixer->isSoundHandleActive(_handles[i].handle))
return true;
return false;
}
void SoundManager::stopSound() {
_vm->_mixer->stopAll();
}
void SoundManager::pauseSound() {
_vm->_mixer->pauseAll(true);
}
void SoundManager::resumeSound() {
_vm->_mixer->pauseAll(false);
}
} // End of namespace Pegasus
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