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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "director.h"
#include <engines/pink/objects/actions/action_cel.h>
#include "graphics/surface.h"
#include "graphics/palette.h"
#include "cel_decoder.h"
namespace Pink {
Director::Director(OSystem *system)
: _system(system) {}
void Director::draw() {
bool needUpdate = 0;
for (int i = 0; i < _sprites.size(); ++i) {
CelDecoder *decoder = _sprites[i]->getDecoder();
if (decoder->needsUpdate()) {
const Graphics::Surface *surface = decoder->decodeNextFrame();
_system->copyRectToScreen(surface->getPixels(), surface->pitch,
decoder->getX(), decoder->getY(),
surface->w, surface->h);
needUpdate = 1;
}
}
if (needUpdate)
_system->updateScreen();
}
void Director::addSprite(ActionCEL *sprite) {
_sprites.push_back(sprite); //TODO impl sorting
}
void Director::removeSprite(ActionCEL *sprite) {
for (int i = 0; i < _sprites.size(); ++i) {
if (sprite == _sprites[i]) {
_sprites.remove_at(i);
break;
}
}
}
void Director::setPallette(const byte *pallete) {
_system->getPaletteManager()->setPalette(pallete, 0, 256);
}
}
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