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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCUMM_HE_MOONBASE_MOONBASE_H
#define SCUMM_HE_MOONBASE_MOONBASE_H
#ifdef ENABLE_HE
#include "common/winexe_pe.h"
namespace Scumm {
class AI;
class Moonbase {
public:
Moonbase(ScummEngine_v100he *vm);
~Moonbase();
int readFromArray(int array, int y, int x);
void deallocateArray(int array);
int callScummFunction(int scriptNumber, int paramCount,...);
void blitT14WizImage(uint8 *dst, int dstw, int dsth, int dstPitch, const Common::Rect *clipBox,
uint8 *wizd, int srcx, int srcy, int rawROP, int paramROP);
// FOW Stuff
bool isFOW(int resNum, int state, uint32 conditionBits) {
return resNum == _fowSentinelImage && state == _fowSentinelState && conditionBits == _fowSentinelConditionBits;
}
void initFOW();
void releaseFOWResources();
bool setFOWImage(int id);
void setFOWInfo(int fowInfoArray, int downDim, int acrossDim, int viewX, int viewY, int clipX1,
int clipY1, int clipX2, int clipY2, int technique, int nFrame);
void renderFOW(uint8 *destSurface, int dstPitch, int dstType, int dstw, int dsth, int flags);
private:
int readFOWVisibilityArray(int array, int y, int x);
void renderFOWState(uint8 *destSurface, int dstPitch, int dstType, int dstw, int dsth, int x, int y, int srcw, int srch, int state, int flags);
public:
int _fowSentinelImage;
int _fowSentinelState;
uint32 _fowSentinelConditionBits;
AI *_ai;
private:
ScummEngine_v100he *_vm;
int _fowFrameBaseNumber;
int _fowAnimationFrames;
int _fowCurrentFOWFrame;
int32 _fowTileW;
int32 _fowTileH;
uint8 *_fowImage;
int _fowClipX1;
int _fowClipY1;
int _fowClipX2;
int _fowClipY2;
int _fowDrawX;
int _fowDrawY;
int _fowVtx1;
int _fowVty1;
int _fowMvx;
int _fowMvy;
int _fowVw;
int _fowVh;
bool _fowBlackMode;
int32 _fowRenderTable[32768];
Common::PEResources _exe;
Common::String _fileName;
};
} // End of namespace Scumm
#endif // ENABLE_HE
#endif // SCUMM_HE_MOONBASE_H
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