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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "scumm/scumm_v4.h"
#include "scumm/object.h"
namespace Scumm {
#define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v4, x)
void ScummEngine_v4::setupOpcodes() {
ScummEngine_v5::setupOpcodes();
OPCODE(0x25, o5_drawObject);
OPCODE(0x45, o5_drawObject);
OPCODE(0x65, o5_drawObject);
OPCODE(0xa5, o5_drawObject);
OPCODE(0xc5, o5_drawObject);
OPCODE(0xe5, o5_drawObject);
OPCODE(0x50, o4_pickupObject);
OPCODE(0xd0, o4_pickupObject);
}
void ScummEngine_v4::o4_pickupObject() {
int obj = getVarOrDirectWord(PARAM_1);
if (obj < 1) {
error("pickupObjectOld received invalid index %d (script %d)", obj, vm.slot[_currentScript].number);
}
if (getObjectIndex(obj) == -1)
return;
if (whereIsObject(obj) == WIO_INVENTORY) // Don't take an object twice
return;
// debug(0, "adding %d from %d to inventoryOld", obj, _currentRoom);
addObjectToInventory(obj, _roomResource);
markObjectRectAsDirty(obj);
putOwner(obj, VAR(VAR_EGO));
putClass(obj, kObjectClassUntouchable, 1);
putState(obj, 1);
clearDrawObjectQueue();
runInventoryScript(1);
}
} // End of namespace Scumm
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